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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-26 16:24:35 +01:00

Rename cheat variables to match new code style

This commit is contained in:
RedMarcher
2024-11-27 19:30:19 +00:00
committed by Gymnasiast
parent 7d554b5790
commit c24e47dea1
74 changed files with 450 additions and 450 deletions

View File

@@ -99,7 +99,7 @@ GameActions::Result TrackPlaceAction::Query() const
}
auto& gameState = GetGameState();
if (_rideType != ride->type && !gameState.Cheats.AllowArbitraryRideTypeChanges)
if (_rideType != ride->type && !gameState.Cheats.allowArbitraryRideTypeChanges)
{
return GameActions::Result(
GameActions::Status::InvalidParameters, STR_RIDE_CONSTRUCTION_CANT_CONSTRUCT_THIS_HERE, STR_NONE);
@@ -137,7 +137,7 @@ GameActions::Result TrackPlaceAction::Query() const
if (!(GetActionFlags() & GameActions::Flags::AllowWhilePaused))
{
if (GameIsPaused() && !gameState.Cheats.BuildInPauseMode)
if (GameIsPaused() && !gameState.Cheats.buildInPauseMode)
{
return GameActions::Result(
GameActions::Status::Disallowed, STR_RIDE_CONSTRUCTION_CANT_CONSTRUCT_THIS_HERE,
@@ -167,7 +167,7 @@ GameActions::Result TrackPlaceAction::Query() const
}
// Backwards steep lift hills are allowed, even on roller coasters that do not support forwards steep lift hills.
if (_trackPlaceFlags.has(LiftHillAndInverted::liftHill) && !rtd.SupportsTrackGroup(TrackGroup::liftHillSteep)
&& !gameState.Cheats.EnableChainLiftOnAllTrack)
&& !gameState.Cheats.enableChainLiftOnAllTrack)
{
const auto& ted = GetTrackElementDescriptor(_trackType);
if (ted.flags & TRACK_ELEM_FLAG_IS_STEEP_UP)
@@ -193,7 +193,7 @@ GameActions::Result TrackPlaceAction::Query() const
return GameActions::Result(
GameActions::Status::InvalidParameters, STR_RIDE_CONSTRUCTION_CANT_CONSTRUCT_THIS_HERE, STR_OFF_EDGE_OF_MAP);
}
if (!MapIsLocationOwned(tileCoords) && !gameState.Cheats.SandboxMode)
if (!MapIsLocationOwned(tileCoords) && !gameState.Cheats.sandboxMode)
{
return GameActions::Result(
GameActions::Status::Disallowed, STR_RIDE_CONSTRUCTION_CANT_CONSTRUCT_THIS_HERE, STR_LAND_NOT_OWNED_BY_PARK);
@@ -209,7 +209,7 @@ GameActions::Result TrackPlaceAction::Query() const
STR_TILE_ELEMENT_LIMIT_REACHED);
}
if (!gameState.Cheats.AllowTrackPlaceInvalidHeights)
if (!gameState.Cheats.allowTrackPlaceInvalidHeights)
{
if (ted.flags & TRACK_ELEM_FLAG_STARTS_AT_HALF_HEIGHT)
{
@@ -312,7 +312,7 @@ GameActions::Result TrackPlaceAction::Query() const
}
}
if (clearanceData.GroundFlags & ELEMENT_IS_UNDERWATER && !gameState.Cheats.DisableClearanceChecks)
if (clearanceData.GroundFlags & ELEMENT_IS_UNDERWATER && !gameState.Cheats.disableClearanceChecks)
{
return GameActions::Result(
GameActions::Status::Disallowed, STR_RIDE_CONSTRUCTION_CANT_CONSTRUCT_THIS_HERE,
@@ -378,7 +378,7 @@ GameActions::Result TrackPlaceAction::Query() const
STR_ERR_SURFACE_ELEMENT_NOT_FOUND);
}
if (!gameState.Cheats.DisableSupportLimits)
if (!gameState.Cheats.disableSupportLimits)
{
int32_t ride_height = clearanceZ - surfaceElement->GetBaseZ();
if (ride_height >= 0)
@@ -504,7 +504,7 @@ GameActions::Result TrackPlaceAction::Execute() const
}
auto& gameState = GetGameState();
if (!(GetFlags() & GAME_COMMAND_FLAG_GHOST) && !gameState.Cheats.DisableClearanceChecks)
if (!(GetFlags() & GAME_COMMAND_FLAG_GHOST) && !gameState.Cheats.disableClearanceChecks)
{
FootpathRemoveLitter(mapLoc);
if (rtd.HasFlag(RtdFlag::noWallsAroundTrack))
@@ -638,7 +638,7 @@ GameActions::Result TrackPlaceAction::Execute() const
uint32_t availableDirections = entranceDirections & 0x0F;
if (availableDirections != 0)
{
if (!(GetFlags() & GAME_COMMAND_FLAG_GHOST) && !gameState.Cheats.DisableClearanceChecks)
if (!(GetFlags() & GAME_COMMAND_FLAG_GHOST) && !gameState.Cheats.disableClearanceChecks)
{
for (int32_t chosenDirection = Numerics::bitScanForward(availableDirections); chosenDirection != -1;
chosenDirection = Numerics::bitScanForward(availableDirections))
@@ -680,7 +680,7 @@ GameActions::Result TrackPlaceAction::Execute() const
}
}
if (!gameState.Cheats.DisableClearanceChecks || !(GetFlags() & GAME_COMMAND_FLAG_GHOST))
if (!gameState.Cheats.disableClearanceChecks || !(GetFlags() & GAME_COMMAND_FLAG_GHOST))
{
FootpathConnectEdges(mapLoc, tileElement, GetFlags());
}
@@ -711,7 +711,7 @@ GameActions::Result TrackPlaceAction::Execute() const
if (ride->mode == RideMode::PoweredLaunch)
{
if (rtd.SupportsRideMode(RideMode::PoweredLaunchBlockSectioned)
|| GetGameState().Cheats.ShowAllOperatingModes)
|| GetGameState().Cheats.showAllOperatingModes)
newMode = RideMode::PoweredLaunchBlockSectioned;
else
newMode = RideMode::PoweredLaunch;