diff --git a/src/openrct2-ui/windows/Multiplayer.cpp b/src/openrct2-ui/windows/Multiplayer.cpp index fd2c2539c8..ab16b8f5ba 100644 --- a/src/openrct2-ui/windows/Multiplayer.cpp +++ b/src/openrct2-ui/windows/Multiplayer.cpp @@ -958,15 +958,15 @@ static void WindowMultiplayerOptionsMouseup(rct_window* w, WidgetIndex widgetInd } break; case WIDX_LOG_CHAT_CHECKBOX: - gConfigNetwork.log_chat = !gConfigNetwork.log_chat; + gConfigNetwork.LogChat = !gConfigNetwork.LogChat; config_save_default(); break; case WIDX_LOG_SERVER_ACTIONS_CHECKBOX: - gConfigNetwork.log_server_actions = !gConfigNetwork.log_server_actions; + gConfigNetwork.LogServerActions = !gConfigNetwork.LogServerActions; config_save_default(); break; case WIDX_KNOWN_KEYS_ONLY_CHECKBOX: - gConfigNetwork.known_keys_only = !gConfigNetwork.known_keys_only; + gConfigNetwork.KnownKeysOnly = !gConfigNetwork.KnownKeysOnly; config_save_default(); break; } @@ -994,9 +994,9 @@ static void WindowMultiplayerOptionsInvalidate(rct_window* w) w->widgets[WIDX_KNOWN_KEYS_ONLY_CHECKBOX].type = WindowWidgetType::Empty; } - WidgetSetCheckboxValue(*w, WIDX_LOG_CHAT_CHECKBOX, gConfigNetwork.log_chat); - WidgetSetCheckboxValue(*w, WIDX_LOG_SERVER_ACTIONS_CHECKBOX, gConfigNetwork.log_server_actions); - WidgetSetCheckboxValue(*w, WIDX_KNOWN_KEYS_ONLY_CHECKBOX, gConfigNetwork.known_keys_only); + WidgetSetCheckboxValue(*w, WIDX_LOG_CHAT_CHECKBOX, gConfigNetwork.LogChat); + WidgetSetCheckboxValue(*w, WIDX_LOG_SERVER_ACTIONS_CHECKBOX, gConfigNetwork.LogServerActions); + WidgetSetCheckboxValue(*w, WIDX_KNOWN_KEYS_ONLY_CHECKBOX, gConfigNetwork.KnownKeysOnly); } static void WindowMultiplayerOptionsPaint(rct_window* w, rct_drawpixelinfo* dpi) diff --git a/src/openrct2-ui/windows/Options.cpp b/src/openrct2-ui/windows/Options.cpp index 94704a2534..8d2a205b90 100644 --- a/src/openrct2-ui/windows/Options.cpp +++ b/src/openrct2-ui/windows/Options.cpp @@ -1879,7 +1879,7 @@ private: Invalidate(); break; case WIDX_STAY_CONNECTED_AFTER_DESYNC: - gConfigNetwork.stay_connected = !gConfigNetwork.stay_connected; + gConfigNetwork.StayConnected = !gConfigNetwork.StayConnected; config_save_default(); Invalidate(); break; @@ -1992,7 +1992,7 @@ private: { SetCheckboxValue(WIDX_DEBUGGING_TOOLS, gConfigGeneral.DebuggingTools); SetCheckboxValue(WIDX_SAVE_PLUGIN_DATA_CHECKBOX, gConfigGeneral.SavePluginData); - SetCheckboxValue(WIDX_STAY_CONNECTED_AFTER_DESYNC, gConfigNetwork.stay_connected); + SetCheckboxValue(WIDX_STAY_CONNECTED_AFTER_DESYNC, gConfigNetwork.StayConnected); SetCheckboxValue(WIDX_ALWAYS_NATIVE_LOADSAVE, gConfigGeneral.UseNativeBrowseDialog); widgets[WIDX_AUTOSAVE_FREQUENCY].text = AutosaveNames[gConfigGeneral.AutosaveFrequency]; } diff --git a/src/openrct2-ui/windows/ServerList.cpp b/src/openrct2-ui/windows/ServerList.cpp index 65fd96d821..2a805f03ba 100644 --- a/src/openrct2-ui/windows/ServerList.cpp +++ b/src/openrct2-ui/windows/ServerList.cpp @@ -144,7 +144,7 @@ rct_window* WindowServerListOpen() window_set_resize(*window, WWIDTH_MIN, WHEIGHT_MIN, WWIDTH_MAX, WHEIGHT_MAX); - safe_strcpy(_playerName, gConfigNetwork.player_name.c_str(), sizeof(_playerName)); + safe_strcpy(_playerName, gConfigNetwork.PlayerName.c_str(), sizeof(_playerName)); window->no_list_items = static_cast(_serverList.GetCount()); @@ -322,7 +322,7 @@ static void WindowServerListTextinput(rct_window* w, WidgetIndex widgetIndex, ch if (_playerName[0] != '\0') { - gConfigNetwork.player_name = _playerName; + gConfigNetwork.PlayerName = _playerName; config_save_default(); } diff --git a/src/openrct2-ui/windows/ServerStart.cpp b/src/openrct2-ui/windows/ServerStart.cpp index b0d98d5fa9..b8573cdb3a 100644 --- a/src/openrct2-ui/windows/ServerStart.cpp +++ b/src/openrct2-ui/windows/ServerStart.cpp @@ -84,10 +84,10 @@ public: page = 0; list_information_type = 0; - snprintf(_port, 7, "%u", gConfigNetwork.default_port); - safe_strcpy(_name, gConfigNetwork.server_name.c_str(), sizeof(_name)); - safe_strcpy(_description, gConfigNetwork.server_description.c_str(), sizeof(_description)); - safe_strcpy(_greeting, gConfigNetwork.server_greeting.c_str(), sizeof(_greeting)); + snprintf(_port, 7, "%u", gConfigNetwork.DefaultPort); + safe_strcpy(_name, gConfigNetwork.ServerName.c_str(), sizeof(_name)); + safe_strcpy(_description, gConfigNetwork.ServerDescription.c_str(), sizeof(_description)); + safe_strcpy(_greeting, gConfigNetwork.ServerGreeting.c_str(), sizeof(_greeting)); } void OnMouseUp(WidgetIndex widgetIndex) override { @@ -112,23 +112,23 @@ public: window_start_textbox(*this, widgetIndex, STR_STRING, _password, 32); break; case WIDX_MAXPLAYERS_INCREASE: - if (gConfigNetwork.maxplayers < 255) + if (gConfigNetwork.Maxplayers < 255) { - gConfigNetwork.maxplayers++; + gConfigNetwork.Maxplayers++; } config_save_default(); Invalidate(); break; case WIDX_MAXPLAYERS_DECREASE: - if (gConfigNetwork.maxplayers > 1) + if (gConfigNetwork.Maxplayers > 1) { - gConfigNetwork.maxplayers--; + gConfigNetwork.Maxplayers--; } config_save_default(); Invalidate(); break; case WIDX_ADVERTISE_CHECKBOX: - gConfigNetwork.advertise = !gConfigNetwork.advertise; + gConfigNetwork.Advertise = !gConfigNetwork.Advertise; config_save_default(); Invalidate(); break; @@ -149,10 +149,10 @@ public: { ColourSchemeUpdateByClass(this, WindowClass::ServerList); - WidgetSetCheckboxValue(*this, WIDX_ADVERTISE_CHECKBOX, gConfigNetwork.advertise); + WidgetSetCheckboxValue(*this, WIDX_ADVERTISE_CHECKBOX, gConfigNetwork.Advertise); auto ft = Formatter::Common(); ft.Increment(18); - ft.Add(gConfigNetwork.maxplayers); + ft.Add(gConfigNetwork.Maxplayers); } void OnUpdate() override { @@ -184,7 +184,7 @@ public: safe_strcpy(_port, temp.c_str(), sizeof(_port)); } - gConfigNetwork.default_port = atoi(_port); + gConfigNetwork.DefaultPort = atoi(_port); config_save_default(); widget_invalidate(*this, WIDX_NAME_INPUT); @@ -201,7 +201,7 @@ public: if (_name[0] != '\0') { - gConfigNetwork.server_name = _name; + gConfigNetwork.ServerName = _name; config_save_default(); } @@ -219,7 +219,7 @@ public: if (_description[0] != '\0') { - gConfigNetwork.server_description = _description; + gConfigNetwork.ServerDescription = _description; config_save_default(); } @@ -237,7 +237,7 @@ public: if (_greeting[0] != '\0') { - gConfigNetwork.server_greeting = _greeting; + gConfigNetwork.ServerGreeting = _greeting; config_save_default(); } @@ -284,7 +284,7 @@ private: game_notify_map_change(); if (GetContext()->LoadParkFromFile(path, false, true)) { - network_begin_server(gConfigNetwork.default_port, gConfigNetwork.listen_address); + network_begin_server(gConfigNetwork.DefaultPort, gConfigNetwork.ListenAddress); } } @@ -294,7 +294,7 @@ private: { game_notify_map_change(); GetContext()->LoadParkFromFile(path); - network_begin_server(gConfigNetwork.default_port, gConfigNetwork.listen_address); + network_begin_server(gConfigNetwork.DefaultPort, gConfigNetwork.ListenAddress); } } }; diff --git a/src/openrct2/Context.cpp b/src/openrct2/Context.cpp index 1d406cbbaf..44edbb29d8 100644 --- a/src/openrct2/Context.cpp +++ b/src/openrct2/Context.cpp @@ -936,17 +936,17 @@ namespace OpenRCT2 { if (gNetworkStartPort == 0) { - gNetworkStartPort = gConfigNetwork.default_port; + gNetworkStartPort = gConfigNetwork.DefaultPort; } if (gNetworkStartAddress.empty()) { - gNetworkStartAddress = gConfigNetwork.listen_address; + gNetworkStartAddress = gConfigNetwork.ListenAddress; } if (gCustomPassword.empty()) { - _network.SetPassword(gConfigNetwork.default_password.c_str()); + _network.SetPassword(gConfigNetwork.DefaultPassword.c_str()); } else { @@ -981,7 +981,7 @@ namespace OpenRCT2 { if (gNetworkStartPort == 0) { - gNetworkStartPort = gConfigNetwork.default_port; + gNetworkStartPort = gConfigNetwork.DefaultPort; } _network.BeginClient(gNetworkStartHost, gNetworkStartPort); } diff --git a/src/openrct2/GameState.cpp b/src/openrct2/GameState.cpp index 77f0d31774..29b7caf678 100644 --- a/src/openrct2/GameState.cpp +++ b/src/openrct2/GameState.cpp @@ -141,7 +141,7 @@ void GameState::Tick() } bool isPaused = game_is_paused(); - if (network_get_mode() == NETWORK_MODE_SERVER && gConfigNetwork.pause_server_if_no_clients) + if (network_get_mode() == NETWORK_MODE_SERVER && gConfigNetwork.PauseServerIfNoClients) { // If we are headless we always have 1 player (host), pause if no one else is around. if (gOpenRCT2Headless && network_get_num_players() == 1) diff --git a/src/openrct2/config/Config.cpp b/src/openrct2/config/Config.cpp index f14ff973a4..d8afc01780 100644 --- a/src/openrct2/config/Config.cpp +++ b/src/openrct2/config/Config.cpp @@ -407,26 +407,26 @@ namespace Config playerName = String::Trim(playerName); auto model = &gConfigNetwork; - model->player_name = std::move(playerName); - model->default_port = reader->GetInt32("default_port", NETWORK_DEFAULT_PORT); - model->listen_address = reader->GetString("listen_address", ""); - model->default_password = reader->GetString("default_password", ""); - model->stay_connected = reader->GetBoolean("stay_connected", true); - model->advertise = reader->GetBoolean("advertise", true); - model->advertise_address = reader->GetString("advertise_address", ""); - model->maxplayers = reader->GetInt32("maxplayers", 16); - model->server_name = reader->GetString("server_name", "Server"); - model->server_description = reader->GetString("server_description", ""); - model->server_greeting = reader->GetString("server_greeting", ""); - model->master_server_url = reader->GetString("master_server_url", ""); - model->provider_name = reader->GetString("provider_name", ""); - model->provider_email = reader->GetString("provider_email", ""); - model->provider_website = reader->GetString("provider_website", ""); - model->known_keys_only = reader->GetBoolean("known_keys_only", false); - model->log_chat = reader->GetBoolean("log_chat", false); - model->log_server_actions = reader->GetBoolean("log_server_actions", false); - model->pause_server_if_no_clients = reader->GetBoolean("pause_server_if_no_clients", false); - model->desync_debugging = reader->GetBoolean("desync_debugging", false); + model->PlayerName = std::move(playerName); + model->DefaultPort = reader->GetInt32("default_port", NETWORK_DEFAULT_PORT); + model->ListenAddress = reader->GetString("listen_address", ""); + model->DefaultPassword = reader->GetString("default_password", ""); + model->StayConnected = reader->GetBoolean("stay_connected", true); + model->Advertise = reader->GetBoolean("advertise", true); + model->AdvertiseAddress = reader->GetString("advertise_address", ""); + model->Maxplayers = reader->GetInt32("maxplayers", 16); + model->ServerName = reader->GetString("server_name", "Server"); + model->ServerDescription = reader->GetString("server_description", ""); + model->ServerGreeting = reader->GetString("server_greeting", ""); + model->MasterServerUrl = reader->GetString("master_server_url", ""); + model->ProviderName = reader->GetString("provider_name", ""); + model->ProviderEmail = reader->GetString("provider_email", ""); + model->ProviderWebsite = reader->GetString("provider_website", ""); + model->KnownKeysOnly = reader->GetBoolean("known_keys_only", false); + model->LogChat = reader->GetBoolean("log_chat", false); + model->LogServerActions = reader->GetBoolean("log_server_actions", false); + model->PauseServerIfNoClients = reader->GetBoolean("pause_server_if_no_clients", false); + model->DesyncDebugging = reader->GetBoolean("desync_debugging", false); } } @@ -434,26 +434,26 @@ namespace Config { auto model = &gConfigNetwork; writer->WriteSection("network"); - writer->WriteString("player_name", model->player_name); - writer->WriteInt32("default_port", model->default_port); - writer->WriteString("listen_address", model->listen_address); - writer->WriteString("default_password", model->default_password); - writer->WriteBoolean("stay_connected", model->stay_connected); - writer->WriteBoolean("advertise", model->advertise); - writer->WriteString("advertise_address", model->advertise_address); - writer->WriteInt32("maxplayers", model->maxplayers); - writer->WriteString("server_name", model->server_name); - writer->WriteString("server_description", model->server_description); - writer->WriteString("server_greeting", model->server_greeting); - writer->WriteString("master_server_url", model->master_server_url); - writer->WriteString("provider_name", model->provider_name); - writer->WriteString("provider_email", model->provider_email); - writer->WriteString("provider_website", model->provider_website); - writer->WriteBoolean("known_keys_only", model->known_keys_only); - writer->WriteBoolean("log_chat", model->log_chat); - writer->WriteBoolean("log_server_actions", model->log_server_actions); - writer->WriteBoolean("pause_server_if_no_clients", model->pause_server_if_no_clients); - writer->WriteBoolean("desync_debugging", model->desync_debugging); + writer->WriteString("player_name", model->PlayerName); + writer->WriteInt32("default_port", model->DefaultPort); + writer->WriteString("listen_address", model->ListenAddress); + writer->WriteString("default_password", model->DefaultPassword); + writer->WriteBoolean("stay_connected", model->StayConnected); + writer->WriteBoolean("advertise", model->Advertise); + writer->WriteString("advertise_address", model->AdvertiseAddress); + writer->WriteInt32("maxplayers", model->Maxplayers); + writer->WriteString("server_name", model->ServerName); + writer->WriteString("server_description", model->ServerDescription); + writer->WriteString("server_greeting", model->ServerGreeting); + writer->WriteString("master_server_url", model->MasterServerUrl); + writer->WriteString("provider_name", model->ProviderName); + writer->WriteString("provider_email", model->ProviderEmail); + writer->WriteString("provider_website", model->ProviderWebsite); + writer->WriteBoolean("known_keys_only", model->KnownKeysOnly); + writer->WriteBoolean("log_chat", model->LogChat); + writer->WriteBoolean("log_server_actions", model->LogServerActions); + writer->WriteBoolean("pause_server_if_no_clients", model->PauseServerIfNoClients); + writer->WriteBoolean("desync_debugging", model->DesyncDebugging); } static void ReadNotifications(IIniReader* reader) diff --git a/src/openrct2/config/Config.h b/src/openrct2/config/Config.h index ed4a6ac010..eb88130000 100644 --- a/src/openrct2/config/Config.h +++ b/src/openrct2/config/Config.h @@ -152,26 +152,26 @@ struct SoundConfiguration struct NetworkConfiguration { - std::string player_name; - int32_t default_port; - std::string listen_address; - std::string default_password; - bool stay_connected; - bool advertise; - std::string advertise_address; - int32_t maxplayers; - std::string server_name; - std::string server_description; - std::string server_greeting; - std::string master_server_url; - std::string provider_name; - std::string provider_email; - std::string provider_website; - bool known_keys_only; - bool log_chat; - bool log_server_actions; - bool pause_server_if_no_clients; - bool desync_debugging; + std::string PlayerName; + int32_t DefaultPort; + std::string ListenAddress; + std::string DefaultPassword; + bool StayConnected; + bool Advertise; + std::string AdvertiseAddress; + int32_t Maxplayers; + std::string ServerName; + std::string ServerDescription; + std::string ServerGreeting; + std::string MasterServerUrl; + std::string ProviderName; + std::string ProviderEmail; + std::string ProviderWebsite; + bool KnownKeysOnly; + bool LogChat; + bool LogServerActions; + bool PauseServerIfNoClients; + bool DesyncDebugging; }; struct NotificationConfiguration diff --git a/src/openrct2/network/NetworkBase.cpp b/src/openrct2/network/NetworkBase.cpp index 0e106de25d..ce842939da 100644 --- a/src/openrct2/network/NetworkBase.cpp +++ b/src/openrct2/network/NetworkBase.cpp @@ -282,7 +282,7 @@ bool NetworkBase::BeginClient(const std::string& host, uint16_t port) // risk of tick collision with the server map and title screen map. GameActions::SuspendQueue(); - auto keyPath = network_get_private_key_path(gConfigNetwork.player_name); + auto keyPath = network_get_private_key_path(gConfigNetwork.PlayerName); if (!File::Exists(keyPath)) { Console::WriteLine("Generating key... This may take a while"); @@ -310,7 +310,7 @@ bool NetworkBase::BeginClient(const std::string& host, uint16_t port) const std::string hash = _key.PublicKeyHash(); const utf8* publicKeyHash = hash.c_str(); - keyPath = network_get_public_key_path(gConfigNetwork.player_name, publicKeyHash); + keyPath = network_get_public_key_path(gConfigNetwork.PlayerName, publicKeyHash); Console::WriteLine("Key generated, saving public bits as %s", keyPath.c_str()); try @@ -372,12 +372,12 @@ bool NetworkBase::BeginServer(uint16_t port, const std::string& address) return false; } - ServerName = gConfigNetwork.server_name; - ServerDescription = gConfigNetwork.server_description; - ServerGreeting = gConfigNetwork.server_greeting; - ServerProviderName = gConfigNetwork.provider_name; - ServerProviderEmail = gConfigNetwork.provider_email; - ServerProviderWebsite = gConfigNetwork.provider_website; + ServerName = gConfigNetwork.ServerName; + ServerDescription = gConfigNetwork.ServerDescription; + ServerGreeting = gConfigNetwork.ServerGreeting; + ServerProviderName = gConfigNetwork.ProviderName; + ServerProviderEmail = gConfigNetwork.ProviderEmail; + ServerProviderWebsite = gConfigNetwork.ProviderWebsite; IsServerPlayerInvisible = gOpenRCT2Headless; @@ -386,7 +386,7 @@ bool NetworkBase::BeginServer(uint16_t port, const std::string& address) BeginChatLog(); BeginServerLog(); - NetworkPlayer* player = AddPlayer(gConfigNetwork.player_name, ""); + NetworkPlayer* player = AddPlayer(gConfigNetwork.PlayerName, ""); player->Flags |= NETWORK_PLAYER_FLAG_ISSERVER; player->Group = 0; player_id = player->Id; @@ -407,7 +407,7 @@ bool NetworkBase::BeginServer(uint16_t port, const std::string& address) status = NETWORK_STATUS_CONNECTED; listening_port = port; - _serverState.gamestateSnapshotsEnabled = gConfigNetwork.desync_debugging; + _serverState.gamestateSnapshotsEnabled = gConfigNetwork.DesyncDebugging; _advertiser = CreateServerAdvertiser(listening_port); game_load_scripts(); @@ -796,7 +796,7 @@ bool NetworkBase::CheckDesynchronizaton() intent.putExtra(INTENT_EXTRA_MESSAGE, std::string{ str_desync }); context_open_intent(&intent); - if (!gConfigNetwork.stay_connected) + if (!gConfigNetwork.StayConnected) { Close(); } @@ -868,12 +868,12 @@ std::string NetworkBase::GenerateAdvertiseKey() std::string NetworkBase::GetMasterServerUrl() { - if (gConfigNetwork.master_server_url.empty()) + if (gConfigNetwork.MasterServerUrl.empty()) { return OPENRCT2_MASTER_SERVER_URL; } - return gConfigNetwork.master_server_url; + return gConfigNetwork.MasterServerUrl; } NetworkGroup* NetworkBase::AddGroup() @@ -1111,7 +1111,7 @@ void NetworkBase::BeginChatLog() void NetworkBase::AppendChatLog(std::string_view s) { - if (gConfigNetwork.log_chat && _chat_log_fs.is_open()) + if (gConfigNetwork.LogChat && _chat_log_fs.is_open()) { AppendLog(_chat_log_fs, s); } @@ -1149,7 +1149,7 @@ void NetworkBase::BeginServerLog() void NetworkBase::AppendServerLog(const std::string& s) { - if (gConfigNetwork.log_server_actions && _server_log_fs.is_open()) + if (gConfigNetwork.LogServerActions && _server_log_fs.is_open()) { AppendLog(_server_log_fs, s); } @@ -1583,10 +1583,10 @@ void NetworkBase::Server_Send_SETDISCONNECTMSG(NetworkConnection& connection, co json_t NetworkBase::GetServerInfoAsJson() const { json_t jsonObj = { - { "name", gConfigNetwork.server_name }, { "requiresPassword", _password.size() > 0 }, - { "version", network_get_version() }, { "players", GetNumVisiblePlayers() }, - { "maxPlayers", gConfigNetwork.maxplayers }, { "description", gConfigNetwork.server_description }, - { "greeting", gConfigNetwork.server_greeting }, { "dedicated", gOpenRCT2Headless }, + { "name", gConfigNetwork.ServerName }, { "requiresPassword", _password.size() > 0 }, + { "version", network_get_version() }, { "players", GetNumVisiblePlayers() }, + { "maxPlayers", gConfigNetwork.Maxplayers }, { "description", gConfigNetwork.ServerDescription }, + { "greeting", gConfigNetwork.ServerGreeting }, { "dedicated", gOpenRCT2Headless }, }; return jsonObj; } @@ -1599,9 +1599,9 @@ void NetworkBase::Server_Send_GAMEINFO(NetworkConnection& connection) // Provider details json_t jsonProvider = { - { "name", gConfigNetwork.provider_name }, - { "email", gConfigNetwork.provider_email }, - { "website", gConfigNetwork.provider_website }, + { "name", gConfigNetwork.ProviderName }, + { "email", gConfigNetwork.ProviderEmail }, + { "website", gConfigNetwork.ProviderWebsite }, }; jsonObj["provider"] = jsonProvider; @@ -2119,7 +2119,7 @@ std::string NetworkBase::MakePlayerNameUnique(const std::string& name) void NetworkBase::Client_Handle_TOKEN(NetworkConnection& connection, NetworkPacket& packet) { - auto keyPath = network_get_private_key_path(gConfigNetwork.player_name); + auto keyPath = network_get_private_key_path(gConfigNetwork.PlayerName); if (!File::Exists(keyPath)) { log_error("Key file (%s) was not found. Restart client to re-generate it.", keyPath.c_str()); @@ -2162,7 +2162,7 @@ void NetworkBase::Client_Handle_TOKEN(NetworkConnection& connection, NetworkPack // when process dump gets collected at some point in future. _key.Unload(); - Client_Send_AUTH(gConfigNetwork.player_name, gCustomPassword, pubkey, signature); + Client_Send_AUTH(gConfigNetwork.PlayerName, gCustomPassword, pubkey, signature); } void NetworkBase::Server_Handle_REQUEST_GAMESTATE(NetworkConnection& connection, NetworkPacket& packet) @@ -2561,7 +2561,7 @@ void NetworkBase::Server_Handle_AUTH(NetworkConnection& connection, NetworkPacke if (verified) { log_verbose("Connection %s: Signature verification ok. Hash %s", hostName, hash.c_str()); - if (gConfigNetwork.known_keys_only && _userManager.GetUserByHash(hash) == nullptr) + if (gConfigNetwork.KnownKeysOnly && _userManager.GetUserByHash(hash) == nullptr) { log_verbose("Connection %s: Hash %s, not known", hostName, hash.c_str()); connection.AuthStatus = NetworkAuth::UnknownKeyDisallowed; @@ -2614,7 +2614,7 @@ void NetworkBase::Server_Handle_AUTH(NetworkConnection& connection, NetworkPacke } } - if (GetNumVisiblePlayers() >= gConfigNetwork.maxplayers) + if (GetNumVisiblePlayers() >= gConfigNetwork.Maxplayers) { connection.AuthStatus = NetworkAuth::Full; log_info("Connection %s: Server is full.", hostName); @@ -3825,7 +3825,7 @@ void network_send_game_action(const GameAction* action) void network_send_password(const std::string& password) { auto& network = OpenRCT2::GetContext()->GetNetwork(); - const auto keyPath = network_get_private_key_path(gConfigNetwork.player_name); + const auto keyPath = network_get_private_key_path(gConfigNetwork.PlayerName); if (!File::Exists(keyPath)) { log_error("Private key %s missing! Restart the game to generate it.", keyPath.c_str()); @@ -3848,7 +3848,7 @@ void network_send_password(const std::string& password) // Don't keep private key in memory. There's no need and it may get leaked // when process dump gets collected at some point in future. network._key.Unload(); - network.Client_Send_AUTH(gConfigNetwork.player_name, password, pubkey, signature); + network.Client_Send_AUTH(gConfigNetwork.PlayerName, password, pubkey, signature); } void network_set_password(const char* password) diff --git a/src/openrct2/network/NetworkServerAdvertiser.cpp b/src/openrct2/network/NetworkServerAdvertiser.cpp index 85c1ebf686..1d822a0e6b 100644 --- a/src/openrct2/network/NetworkServerAdvertiser.cpp +++ b/src/openrct2/network/NetworkServerAdvertiser.cpp @@ -89,7 +89,7 @@ public: { UpdateLAN(); # ifndef DISABLE_HTTP - if (gConfigNetwork.advertise) + if (gConfigNetwork.Advertise) { UpdateWAN(); } @@ -179,9 +179,9 @@ private: { "port", _port }, }; - if (!gConfigNetwork.advertise_address.empty()) + if (!gConfigNetwork.AdvertiseAddress.empty()) { - body["address"] = gConfigNetwork.advertise_address; + body["address"] = gConfigNetwork.AdvertiseAddress; } request.body = body.dump(); @@ -335,9 +335,9 @@ private: static std::string GetMasterServerUrl() { std::string result = OPENRCT2_MASTER_SERVER_URL; - if (!gConfigNetwork.master_server_url.empty()) + if (!gConfigNetwork.MasterServerUrl.empty()) { - result = gConfigNetwork.master_server_url; + result = gConfigNetwork.MasterServerUrl; } return result; } diff --git a/src/openrct2/network/ServerList.cpp b/src/openrct2/network/ServerList.cpp index eaa727ac8c..c997807c4d 100644 --- a/src/openrct2/network/ServerList.cpp +++ b/src/openrct2/network/ServerList.cpp @@ -361,9 +361,9 @@ std::future> ServerList::FetchOnlineServerListAsync auto f = p->get_future(); std::string masterServerUrl = OPENRCT2_MASTER_SERVER_URL; - if (!gConfigNetwork.master_server_url.empty()) + if (!gConfigNetwork.MasterServerUrl.empty()) { - masterServerUrl = gConfigNetwork.master_server_url; + masterServerUrl = gConfigNetwork.MasterServerUrl; } Http::Request request;