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Make terminology use more consistent

This commit is contained in:
Michael Steenbeek
2017-11-20 10:15:52 +01:00
parent 38024bbd0d
commit bf69b2e682
38 changed files with 158 additions and 158 deletions

View File

@@ -247,7 +247,7 @@ static void mapgen_place_tree(sint32 type, sint32 x, sint32 y)
assert(tileElement != nullptr);
tileElement->clearance_height = surfaceZ + (sceneryEntry->small_scenery.height >> 3);
tileElement->type = TILE_ELEMENT_TYPE_SCENERY | (util_rand() & 3);
tileElement->type = TILE_ELEMENT_TYPE_SMALL_SCENERY | (util_rand() & 3);
tileElement->properties.scenery.type = type;
tileElement->properties.scenery.age = 0;
scenery_small_set_primary_colour(tileElement, COLOUR_YELLOW);