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Move WindowCreate and WindowFocusOrCreate into WindowManager (#23643)

* Move WindowBringToFront into WindowManager

* Move WindowCreate and WindowFocusOrCreate into WindowManager

* Cut back on Context/UiContext includes
This commit is contained in:
Aaron van Geffen
2025-01-19 10:58:28 +01:00
committed by GitHub
parent 66ede938f8
commit bed4d5bdca
113 changed files with 895 additions and 767 deletions

View File

@@ -13,7 +13,6 @@
#include <openrct2-ui/interface/Theme.h>
#include <openrct2-ui/interface/Widget.h>
#include <openrct2-ui/windows/Window.h>
#include <openrct2/Context.h>
#include <openrct2/Game.h>
#include <openrct2/GameState.h>
#include <openrct2/OpenRCT2.h>
@@ -24,6 +23,7 @@
#include <openrct2/localisation/Localisation.Date.h>
#include <openrct2/network/network.h>
#include <openrct2/sprites.h>
#include <openrct2/ui/WindowManager.h>
#include <openrct2/world/Climate.h>
#include <openrct2/world/Park.h>
@@ -249,9 +249,10 @@ namespace OpenRCT2::Ui::Windows
WindowBase* TransparencyOpen()
{
auto* window = WindowBringToFrontByClass(WindowClass::Transparency);
auto* windowMgr = GetWindowManager();
auto* window = windowMgr->BringToFrontByClass(WindowClass::Transparency);
if (window == nullptr)
window = WindowCreate<TransparencyWindow>(WindowClass::Transparency, ScreenCoordsXY(32, 32), WW, WH);
window = windowMgr->Create<TransparencyWindow>(WindowClass::Transparency, ScreenCoordsXY(32, 32), WW, WH);
return window;
}