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Move WindowCreate and WindowFocusOrCreate into WindowManager (#23643)
* Move WindowBringToFront into WindowManager * Move WindowCreate and WindowFocusOrCreate into WindowManager * Cut back on Context/UiContext includes
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@@ -592,7 +592,7 @@ Vehicle* TryGetVehicle(EntityId spriteIndex)
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void VehicleSoundsUpdate()
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{
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auto windowManager = OpenRCT2::GetContext()->GetUiContext()->GetWindowManager();
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auto windowManager = OpenRCT2::Ui::GetWindowManager();
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windowManager->BroadcastIntent(Intent(INTENT_ACTION_UPDATE_VEHICLE_SOUNDS));
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}
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