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Use dpi ref in rect and line drawing functions
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committed by
duncanspumpkin
parent
2941f6f7a5
commit
bb83a80eab
@@ -185,7 +185,7 @@ void IntroDraw(DrawPixelInfo& dpi)
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// Draw a white rectangle for the logo background (gives a bit of white margin)
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GfxFillRect(
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&dpi,
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dpi,
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{ { (screenWidth / 2) - 320 + 50, _introStateCounter + 50 },
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{ (screenWidth / 2) - 320 + 50 + 540, _introStateCounter + 50 + 425 } },
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BORDER_COLOUR_PUBLISHER);
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