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https://github.com/OpenRCT2/OpenRCT2
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Remove loadsasnakes (#19192)
* Rename snake_case methods in scenario folder * Rename snake_case methods in title folder * Rename snake_case methods in object folder * Rename snake_case methods in platform folder * Rename snake_case methods in windows folder * Rename tile_inspector.h to TileInspectorGlobals.h * Rename snake_case methods in ui/windows folder
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@@ -134,8 +134,8 @@ private:
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}
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auto intent = Intent(WindowClass::NetworkStatus);
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intent.putExtra(INTENT_EXTRA_MESSAGE, std::string(str_downloading_objects));
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intent.putExtra(INTENT_EXTRA_CALLBACK, []() -> void { _downloadingObjects = false; });
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intent.PutExtra(INTENT_EXTRA_MESSAGE, std::string(str_downloading_objects));
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intent.PutExtra(INTENT_EXTRA_CALLBACK, []() -> void { _downloadingObjects = false; });
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ContextOpenIntent(&intent);
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}
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}
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@@ -539,7 +539,7 @@ public:
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if (entry.Generation == ObjectGeneration::DAT)
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{
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// ... source game ...
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const auto sourceStringId = object_manager_get_source_game_string(entry.Entry.GetSourceGame());
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const auto sourceStringId = ObjectManagerGetSourceGameString(entry.Entry.GetSourceGame());
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DrawTextBasic(&dpi, { SOURCE_COL_LEFT - 3, screenCoords.y }, sourceStringId, {}, { COLOUR_DARK_GREEN });
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}
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