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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-20 13:33:02 +01:00

Remove loadsasnakes (#19192)

* Rename snake_case methods in scenario folder

* Rename snake_case methods in title folder

* Rename snake_case methods in object folder

* Rename snake_case methods in platform folder

* Rename snake_case methods in windows folder

* Rename tile_inspector.h to TileInspectorGlobals.h

* Rename snake_case methods in ui/windows folder
This commit is contained in:
Michael Steenbeek
2023-01-17 20:46:55 +01:00
committed by GitHub
parent 31ea968480
commit bb55c6ce66
100 changed files with 605 additions and 607 deletions

View File

@@ -134,8 +134,8 @@ private:
}
auto intent = Intent(WindowClass::NetworkStatus);
intent.putExtra(INTENT_EXTRA_MESSAGE, std::string(str_downloading_objects));
intent.putExtra(INTENT_EXTRA_CALLBACK, []() -> void { _downloadingObjects = false; });
intent.PutExtra(INTENT_EXTRA_MESSAGE, std::string(str_downloading_objects));
intent.PutExtra(INTENT_EXTRA_CALLBACK, []() -> void { _downloadingObjects = false; });
ContextOpenIntent(&intent);
}
}
@@ -539,7 +539,7 @@ public:
if (entry.Generation == ObjectGeneration::DAT)
{
// ... source game ...
const auto sourceStringId = object_manager_get_source_game_string(entry.Entry.GetSourceGame());
const auto sourceStringId = ObjectManagerGetSourceGameString(entry.Entry.GetSourceGame());
DrawTextBasic(&dpi, { SOURCE_COL_LEFT - 3, screenCoords.y }, sourceStringId, {}, { COLOUR_DARK_GREEN });
}