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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-29 09:44:52 +01:00

Remove loadsasnakes (#19192)

* Rename snake_case methods in scenario folder

* Rename snake_case methods in title folder

* Rename snake_case methods in object folder

* Rename snake_case methods in platform folder

* Rename snake_case methods in windows folder

* Rename tile_inspector.h to TileInspectorGlobals.h

* Rename snake_case methods in ui/windows folder
This commit is contained in:
Michael Steenbeek
2023-01-17 20:46:55 +01:00
committed by GitHub
parent 31ea968480
commit bb55c6ce66
100 changed files with 605 additions and 607 deletions

View File

@@ -243,7 +243,7 @@ static void track_design_save_push_tile_element_desc(
static TrackDesignAddStatus track_design_save_add_scenery(const CoordsXY& loc, SmallSceneryElement* sceneryElement)
{
auto entryIndex = sceneryElement->GetEntryIndex();
auto obj = object_entry_get_object(ObjectType::SmallScenery, entryIndex);
auto obj = ObjectEntryGetObject(ObjectType::SmallScenery, entryIndex);
if (obj != nullptr && track_design_is_supported_object(obj))
{
uint8_t flags = 0;
@@ -315,7 +315,7 @@ static TrackDesignAddStatus track_design_save_add_large_scenery(const CoordsXY&
static TrackDesignAddStatus track_design_save_add_wall(const CoordsXY& loc, WallElement* wallElement)
{
auto entryIndex = wallElement->GetEntryIndex();
auto obj = object_entry_get_object(ObjectType::Walls, entryIndex);
auto obj = ObjectEntryGetObject(ObjectType::Walls, entryIndex);
if (obj != nullptr && track_design_is_supported_object(obj))
{
uint8_t flags = 0;
@@ -461,7 +461,7 @@ static void track_design_save_pop_tile_element_desc(const ObjectEntryDescriptor&
static void track_design_save_remove_scenery(const CoordsXY& loc, SmallSceneryElement* sceneryElement)
{
auto entryIndex = sceneryElement->GetEntryIndex();
auto obj = object_entry_get_object(ObjectType::SmallScenery, entryIndex);
auto obj = ObjectEntryGetObject(ObjectType::SmallScenery, entryIndex);
if (obj != nullptr)
{
uint8_t flags = 0;
@@ -526,7 +526,7 @@ static void track_design_save_remove_large_scenery(const CoordsXY& loc, LargeSce
static void track_design_save_remove_wall(const CoordsXY& loc, WallElement* wallElement)
{
auto entryIndex = wallElement->GetEntryIndex();
auto obj = object_entry_get_object(ObjectType::Walls, entryIndex);
auto obj = ObjectEntryGetObject(ObjectType::Walls, entryIndex);
if (obj != nullptr)
{
uint8_t flags = 0;