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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-21 14:02:59 +01:00

Clang tidy Part 1: Ui Project Function Names (#15956)

* Add NOLINT around STL using classes and vendor functions

* Apply clang-tidy to ui project function names

* Undo scripting clang-format

* Upper case OpenRCT2 and RCT2
This commit is contained in:
Duncan
2021-11-23 13:18:07 +00:00
committed by GitHub
parent fcf587dfa4
commit bb2c7dbaca
84 changed files with 3939 additions and 3959 deletions

View File

@@ -44,21 +44,21 @@ static rct_widget window_title_menu_widgets[] = {
WIDGETS_END,
};
static void window_title_menu_mouseup(rct_window *w, rct_widgetindex widgetIndex);
static void window_title_menu_mousedown(rct_window *w, rct_widgetindex widgetIndex, rct_widget* widget);
static void window_title_menu_dropdown(rct_window *w, rct_widgetindex widgetIndex, int32_t dropdownIndex);
static void window_title_menu_cursor(rct_window *w, rct_widgetindex widgetIndex, const ScreenCoordsXY& screenCoords, CursorID *cursorId);
static void window_title_menu_invalidate(rct_window *w);
static void window_title_menu_paint(rct_window *w, rct_drawpixelinfo *dpi);
static void WindowTitleMenuMouseup(rct_window *w, rct_widgetindex widgetIndex);
static void WindowTitleMenuMousedown(rct_window *w, rct_widgetindex widgetIndex, rct_widget* widget);
static void WindowTitleMenuDropdown(rct_window *w, rct_widgetindex widgetIndex, int32_t dropdownIndex);
static void WindowTitleMenuCursor(rct_window *w, rct_widgetindex widgetIndex, const ScreenCoordsXY& screenCoords, CursorID *cursorId);
static void WindowTitleMenuInvalidate(rct_window *w);
static void WindowTitleMenuPaint(rct_window *w, rct_drawpixelinfo *dpi);
static rct_window_event_list window_title_menu_events([](auto& events)
{
events.mouse_up = &window_title_menu_mouseup;
events.mouse_down = &window_title_menu_mousedown;
events.dropdown = &window_title_menu_dropdown;
events.cursor = &window_title_menu_cursor;
events.invalidate = &window_title_menu_invalidate;
events.paint = &window_title_menu_paint;
events.mouse_up = &WindowTitleMenuMouseup;
events.mouse_down = &WindowTitleMenuMousedown;
events.dropdown = &WindowTitleMenuDropdown;
events.cursor = &WindowTitleMenuCursor;
events.invalidate = &WindowTitleMenuInvalidate;
events.paint = &WindowTitleMenuPaint;
});
// clang-format on
@@ -66,7 +66,7 @@ static rct_window_event_list window_title_menu_events([](auto& events)
* Creates the window containing the menu buttons on the title screen.
* rct2: 0x0066B5C0 (part of 0x0066B3E8)
*/
rct_window* window_title_menu_open()
rct_window* WindowTitleMenuOpen()
{
rct_window* window;
@@ -110,13 +110,13 @@ rct_window* window_title_menu_open()
return window;
}
static void window_title_menu_scenarioselect_callback(const utf8* path)
static void WindowTitleMenuScenarioselectCallback(const utf8* path)
{
OpenRCT2::GetContext()->LoadParkFromFile(path, false, true);
game_load_scripts();
}
static void window_title_menu_mouseup(rct_window* w, rct_widgetindex widgetIndex)
static void WindowTitleMenuMouseup(rct_window* w, rct_widgetindex widgetIndex)
{
rct_window* windowToOpen = nullptr;
@@ -132,7 +132,7 @@ static void window_title_menu_mouseup(rct_window* w, rct_widgetindex widgetIndex
{
window_close_by_class(WC_LOADSAVE);
window_close_by_class(WC_SERVER_LIST);
window_scenarioselect_open(window_title_menu_scenarioselect_callback, false);
WindowScenarioselectOpen(WindowTitleMenuScenarioselectCallback, false);
}
break;
case WIDX_CONTINUE_SAVED_GAME:
@@ -168,7 +168,7 @@ static void window_title_menu_mouseup(rct_window* w, rct_widgetindex widgetIndex
}
}
static void window_title_menu_mousedown(rct_window* w, rct_widgetindex widgetIndex, rct_widget* widget)
static void WindowTitleMenuMousedown(rct_window* w, rct_widgetindex widgetIndex, rct_widget* widget)
{
if (widgetIndex == WIDX_GAME_TOOLS)
{
@@ -183,7 +183,7 @@ static void window_title_menu_mousedown(rct_window* w, rct_widgetindex widgetInd
}
}
static void window_title_menu_dropdown(rct_window* w, rct_widgetindex widgetIndex, int32_t dropdownIndex)
static void WindowTitleMenuDropdown(rct_window* w, rct_widgetindex widgetIndex, int32_t dropdownIndex)
{
if (widgetIndex == WIDX_GAME_TOOLS)
{
@@ -213,13 +213,13 @@ static void window_title_menu_dropdown(rct_window* w, rct_widgetindex widgetInde
}
}
static void window_title_menu_cursor(
static void WindowTitleMenuCursor(
rct_window* w, rct_widgetindex widgetIndex, const ScreenCoordsXY& screenCoords, CursorID* cursorId)
{
gTooltipTimeout = 2000;
}
static void window_title_menu_invalidate(rct_window* w)
static void WindowTitleMenuInvalidate(rct_window* w)
{
_filterRect = { w->windowPos.x, w->windowPos.y + UpdateButtonDims.height, w->windowPos.x + w->width - 1,
w->windowPos.y + MenuButtonDims.height + UpdateButtonDims.height - 1 };
@@ -231,7 +231,7 @@ static void window_title_menu_invalidate(rct_window* w)
}
}
static void window_title_menu_paint(rct_window* w, rct_drawpixelinfo* dpi)
static void WindowTitleMenuPaint(rct_window* w, rct_drawpixelinfo* dpi)
{
gfx_filter_rect(dpi, _filterRect, FilterPaletteID::Palette51);
WindowDrawWidgets(w, dpi);