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https://github.com/OpenRCT2/OpenRCT2
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Refactor widgets state (#23621)
* Refactor windows to not share widget state * First half of refactoring all the windows * Refactor the remaining windows, compiles but has issues * Fix drawing only every second widget * Remove the need of an terminating widget * Address WidgetIndex signedness issues; use kWidgetIndexNull more * Address constexpr issue with Widget content union * Fix tabs in scenery window * Fix tabs in object selection window * Adjust custom widget index for CustomTool events * Use STR_NONE for default tooltip initialisation * Adjustment for mingw compiler * Fix bottom toolbar using the widget declaration not instance * Remove pointless code in Guest window, handled by SetPage * Prevent out of bounds crash * Move scroll widgets initialization to SetPage in Cheats window * Remove special logic in Options window * Remove special logic in Park window * Remove special logic for Player window * Remove special logic for Research window * Remove special logic for Ride window * Remove special logic for Staff window * Remove special logic for Finances window * Remove special logic for MapGen window * Remove special logic for editor objective options window * Remove special logic for editor scenario options window * Fix widgets not being set since page is initialized to 0 * Remove more redundant code * Fix remaining access to widget declarations * Remove unused variable * Fix editor object selection tabs on successive windows --------- Co-authored-by: Aaron van Geffen <aaron@aaronweb.net>
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@@ -30,9 +30,8 @@ namespace OpenRCT2::Ui::Windows
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static constexpr auto kMaxWidth = 250;
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static constexpr auto kPadding = 4;
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static Widget window_error_widgets[] = {
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static constexpr Widget window_error_widgets[] = {
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MakeWidget({ 0, 0 }, { 200, 42 }, WindowWidgetType::Frame, WindowColour::Primary),
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kWidgetsEnd,
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};
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class ErrorWindow final : public Window
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@@ -53,10 +52,11 @@ namespace OpenRCT2::Ui::Windows
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void OnOpen() override
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{
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window_error_widgets[WIDX_BACKGROUND].right = width - 1;
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window_error_widgets[WIDX_BACKGROUND].bottom = height - 1;
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SetWidgets(window_error_widgets);
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widgets[WIDX_BACKGROUND].right = width - 1;
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widgets[WIDX_BACKGROUND].bottom = height - 1;
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widgets = window_error_widgets;
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_staleCount = 0;
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if (!gDisableErrorWindowSound)
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