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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-24 23:34:37 +01:00

Refactor widgets state (#23621)

* Refactor windows to not share widget state

* First half of refactoring all the windows

* Refactor the remaining windows, compiles but has issues

* Fix drawing only every second widget

* Remove the need of an terminating widget

* Address WidgetIndex signedness issues; use kWidgetIndexNull more

* Address constexpr issue with Widget content union

* Fix tabs in scenery window

* Fix tabs in object selection window

* Adjust custom widget index for CustomTool events

* Use STR_NONE for default tooltip initialisation

* Adjustment for mingw compiler

* Fix bottom toolbar using the widget declaration not instance

* Remove pointless code in Guest window, handled by SetPage

* Prevent out of bounds crash

* Move scroll widgets initialization to SetPage in Cheats window

* Remove special logic in Options window

* Remove special logic in Park window

* Remove special logic for Player window

* Remove special logic for Research window

* Remove special logic for Ride window

* Remove special logic for Staff window

* Remove special logic for Finances window

* Remove special logic for MapGen window

* Remove special logic for editor objective options window

* Remove special logic for editor scenario options window

* Fix widgets not being set since page is initialized to 0

* Remove more redundant code

* Fix remaining access to widget declarations

* Remove unused variable

* Fix editor object selection tabs on successive windows

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Co-authored-by: Aaron van Geffen <aaron@aaronweb.net>
This commit is contained in:
Matt
2025-01-18 14:45:17 +02:00
committed by GitHub
parent 4dac6ff030
commit b9f6b6f754
92 changed files with 574 additions and 1022 deletions

View File

@@ -833,13 +833,14 @@ std::optional<RowColumn> CustomListView::GetItemIndexAt(const ScreenCoordsXY& po
Widget* CustomListView::GetWidget() const
{
size_t scrollIndex = 0;
for (auto widget = ParentWindow->widgets; widget->type != WindowWidgetType::Last; widget++)
for (WidgetIndex widgetIndex = 0; widgetIndex < ParentWindow->widgets.size(); widgetIndex++)
{
if (widget->type == WindowWidgetType::Scroll)
auto& widget = ParentWindow->widgets[widgetIndex];
if (widget.type == WindowWidgetType::Scroll)
{
if (scrollIndex == ScrollIndex)
{
return widget;
return &widget;
}
scrollIndex++;
}