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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2025-12-22 15:23:01 +01:00

Refactor widgets state (#23621)

* Refactor windows to not share widget state

* First half of refactoring all the windows

* Refactor the remaining windows, compiles but has issues

* Fix drawing only every second widget

* Remove the need of an terminating widget

* Address WidgetIndex signedness issues; use kWidgetIndexNull more

* Address constexpr issue with Widget content union

* Fix tabs in scenery window

* Fix tabs in object selection window

* Adjust custom widget index for CustomTool events

* Use STR_NONE for default tooltip initialisation

* Adjustment for mingw compiler

* Fix bottom toolbar using the widget declaration not instance

* Remove pointless code in Guest window, handled by SetPage

* Prevent out of bounds crash

* Move scroll widgets initialization to SetPage in Cheats window

* Remove special logic in Options window

* Remove special logic in Park window

* Remove special logic for Player window

* Remove special logic for Research window

* Remove special logic for Ride window

* Remove special logic for Staff window

* Remove special logic for Finances window

* Remove special logic for MapGen window

* Remove special logic for editor objective options window

* Remove special logic for editor scenario options window

* Fix widgets not being set since page is initialized to 0

* Remove more redundant code

* Fix remaining access to widget declarations

* Remove unused variable

* Fix editor object selection tabs on successive windows

---------

Co-authored-by: Aaron van Geffen <aaron@aaronweb.net>
This commit is contained in:
Matt
2025-01-18 14:45:17 +02:00
committed by GitHub
parent 4dac6ff030
commit b9f6b6f754
92 changed files with 574 additions and 1022 deletions

View File

@@ -401,12 +401,13 @@ void WindowInvalidateAll()
*/
void WidgetInvalidate(WindowBase& w, WidgetIndex widgetIndex)
{
#ifdef DEBUG
for (int32_t i = 0; i <= widgetIndex; i++)
if (w.widgets.empty())
{
assert(w.widgets[i].type != WindowWidgetType::Last);
// This might be called before the window is fully created.
return;
}
#endif
assert(widgetIndex < w.widgets.size());
const auto& widget = w.widgets[widgetIndex];
if (widget.left == -2)
@@ -1051,7 +1052,7 @@ void ToolCancel()
// Reset map selection
gMapSelectFlags = 0;
if (gCurrentToolWidget.widget_index != -1)
if (gCurrentToolWidget.widget_index != kWidgetIndexNull)
{
// Invalidate tool widget
WidgetInvalidateByNumber(
@@ -1132,7 +1133,7 @@ void WindowResizeGuiScenarioEditor(int32_t width, int32_t height)
mainWind->height = height;
viewport->width = width;
viewport->height = height;
if (mainWind->widgets != nullptr && mainWind->widgets[WC_MAIN_WINDOW__0].type == WindowWidgetType::Viewport)
if (!mainWind->widgets.empty() && mainWind->widgets[WC_MAIN_WINDOW__0].type == WindowWidgetType::Viewport)
{
mainWind->widgets[WC_MAIN_WINDOW__0].right = width;
mainWind->widgets[WC_MAIN_WINDOW__0].bottom = height;