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Rename ActionSpriteImageOffset to AnimationImageIdOffset
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@@ -211,7 +211,7 @@ static bool MapAnimationInvalidateSmallScenery(const CoordsXYZ& loc)
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peep->Action = PeepActionType::CheckTime;
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peep->AnimationFrameNum = 0;
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peep->ActionSpriteImageOffset = 0;
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peep->AnimationImageIdOffset = 0;
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peep->UpdateCurrentAnimationType();
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peep->Invalidate();
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break;
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