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Allow multiple asset pack overrides

This commit is contained in:
Ted John
2022-10-01 12:07:42 +01:00
parent b264a73247
commit b2d5e356ab
2 changed files with 2 additions and 2 deletions

View File

@@ -21,7 +21,7 @@ using namespace OpenRCT2::Audio;
void AudioObject::Load()
{
// Start with base images
// Start with base samples
_loadedSampleTable.LoadFrom(_sampleTable, 0, _sampleTable.GetCount());
// Override samples from asset packs