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Allow multiple asset pack overrides
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@@ -107,7 +107,7 @@ void AssetPackManager::LoadSamplesForObject(std::string_view id, AudioSampleTabl
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{
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if (assetPack->IsEnabled() && assetPack->ContainsObject(id))
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{
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return assetPack->LoadSamplesForObject(id, objectTable);
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assetPack->LoadSamplesForObject(id, objectTable);
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}
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}
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}
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