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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-20 05:23:04 +01:00

Refactored common code into viewport_coord_to_map_coord

This commit is contained in:
Timmy Weerwag
2015-04-03 21:11:03 +02:00
parent 8e11c6528d
commit b20efdada8
4 changed files with 70 additions and 101 deletions

View File

@@ -223,74 +223,37 @@ void viewport_update_pointers()
*vp = NULL;
}
void sub_689174(sint16* x, sint16* y, sint16 *z, uint8 curr_rotation){
/**
* edx is assumed to be (and always is) the current rotation, so it is not needed as parameter.
* rct2: 0x00689174
*/
void sub_689174(sint16* x, sint16* y, sint16 *z)
{
//RCT2_CALLFUNC_X(0x00689174, (int*)&x, (int*)&y, (int*)&z, &curr_rotation, (int*)&window, (int*)&viewport, &ebp);
sint16 start_x = *x;
sint16 start_y = *y;
sint16 height = 0;
switch (curr_rotation){
case 0:
for (int i = 0; i < 6; ++i){
*x = start_y - start_x / 2 + height;
*y = start_y + start_x / 2 + height;
height = map_element_height((0xFFFF) & *x, (0xFFFF) & *y);
// HACK: This is to prevent the x and y values being set to values outside
// of the map. This can happen when the height is larger than the map size.
if (*x > RCT2_GLOBAL(RCT2_ADDRESS_MAP_MAXIMUM_X_Y, sint16) && *y > RCT2_GLOBAL(RCT2_ADDRESS_MAP_MAXIMUM_X_Y, sint16)){
*x = start_y - start_x / 2;
*y = start_y + start_x / 2;
}
rct_xy16 pos;
for (int i = 0; i < 6; i++) {
pos = viewport_coord_to_map_coord(start_x, start_y, height);
height = map_element_height((0xFFFF) & pos.x, (0xFFFF) & pos.y);
// HACK: This is to prevent the x and y values being set to values outside
// of the map. This can happen when the height is larger than the map size.
sint16 max = RCT2_GLOBAL(RCT2_ADDRESS_MAP_MAXIMUM_X_Y, sint16);
if (pos.x > max && pos.y > max) {
int x_corr[] = { -1, 1, 1, -1 };
int y_corr[] = { -1, -1, 1, 1 };
uint32 rotation = RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_ROTATION, uint32);
pos.x += x_corr[rotation] * height;
pos.y += y_corr[rotation] * height;
}
break;
case 1:
for (int i = 0; i < 6; ++i){
*x = -start_y - start_x / 2 - height;
*y = start_y - start_x / 2 + height;
height = map_element_height((0xFFFF) & *x, (0xFFFF) & *y);
// HACK: This is to prevent the x and y values being set to values outside
// of the map. This can happen when the height is larger than the map size.
if (*x > RCT2_GLOBAL(RCT2_ADDRESS_MAP_MAXIMUM_X_Y, sint16) && *y > RCT2_GLOBAL(RCT2_ADDRESS_MAP_MAXIMUM_X_Y, sint16)){
*x = -start_y - start_x / 2;
*y = start_y - start_x / 2;
}
}
break;
case 2:
for (int i = 0; i < 6; ++i){
*x = -start_y + start_x / 2 - height;
*y = -start_y - start_x / 2 - height;
height = map_element_height((0xFFFF) & *x, (0xFFFF) & *y);
// HACK: This is to prevent the x and y values being set to values outside
// of the map. This can happen when the height is larger than the map size.
if (*x > RCT2_GLOBAL(RCT2_ADDRESS_MAP_MAXIMUM_X_Y, sint16) && *y > RCT2_GLOBAL(RCT2_ADDRESS_MAP_MAXIMUM_X_Y, sint16)){
*x = -start_y + start_x / 2;
*y = -start_y - start_x / 2;
}
}
break;
case 3:
for (int i = 0; i < 6; ++i){
*x = start_x / 2 + start_y + height;
*y = start_x / 2 - start_y - height;
height = map_element_height((0xFFFF) & *x, (0xFFFF) & *y);
// HACK: This is to prevent the x and y values being set to values outside
// of the map. This can happen when the height is larger than the map size.
if (*x > RCT2_GLOBAL(RCT2_ADDRESS_MAP_MAXIMUM_X_Y, sint16) && *y > RCT2_GLOBAL(RCT2_ADDRESS_MAP_MAXIMUM_X_Y, sint16)){
*x = start_y + start_x / 2;
*y = -start_y + start_x / 2;
}
}
break;
}
*x = pos.x;
*y = pos.y;
*z = height;
}
@@ -494,8 +457,7 @@ void viewport_update_position(rct_window *window)
sint16 y = viewport->view_height / 2 + window->saved_view_y;
sint16 z;
int curr_rotation = RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_ROTATION, uint32);
sub_689174(&x, &y, &z, curr_rotation);
sub_689174(&x, &y, &z);
viewport_set_underground_flag(0, window, viewport);
//RCT2_CALLPROC_X(0x006E7A15, x, y, z, 0, (int)window, (int)viewport, 0);
@@ -1505,6 +1467,38 @@ void screen_pos_to_map_pos(short *x, short *y)
*y = ebx & 0xFFFF;
}
rct_xy16 screen_coord_to_viewport_coord(rct_viewport *viewport, uint16 x, uint16 y)
{
rct_xy16 ret;
ret.x = ((x - viewport->x) << viewport->zoom) + viewport->view_x;
ret.y = ((y - viewport->y) << viewport->zoom) + viewport->view_y;
return ret;
}
rct_xy16 viewport_coord_to_map_coord(int x, int y, int z)
{
rct_xy16 ret;
switch (RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_ROTATION, uint32)) {
case 0:
ret.x = -x / 2 + y + z;
ret.y = x / 2 + y + z;
break;
case 1:
ret.x = -x / 2 - y - z;
ret.y = -x / 2 + y + z;
break;
case 2:
ret.x = x / 2 - y - z;
ret.y = -x / 2 - y - z;
break;
case 3:
ret.x = x / 2 + y + z;
ret.y = x / 2 - y - z;
break;
}
return ret;
}
/**
*
* rct2: 0x00664689

View File

@@ -82,8 +82,10 @@ void viewport_update_position(rct_window *window);
void viewport_render(rct_drawpixelinfo *dpi, rct_viewport *viewport, int left, int top, int right, int bottom);
void viewport_paint(rct_viewport* viewport, rct_drawpixelinfo* dpi, int left, int top, int right, int bottom);
void sub_689174(sint16* x, sint16* y, sint16 *z, uint8 curr_rotation);
void sub_689174(sint16* x, sint16* y, sint16 *z);
rct_xy16 screen_coord_to_viewport_coord(rct_viewport *viewport, uint16 x, uint16 y);
rct_xy16 viewport_coord_to_map_coord(int x, int y, int z);
void screen_pos_to_map_pos(short *x, short *y);
void show_gridlines();

View File

@@ -1156,8 +1156,6 @@ void window_rotate_camera(rct_window *w)
sint16 y = (viewport->height >> 1) + viewport->y;
sint16 z;
uint8 rot = RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_ROTATION, uint8);
int ecx, edx, esi, edi = (int)viewport, ebp;
//has something to do with checking if middle of the viewport is obstructed
RCT2_CALLFUNC_X(0x00688972, (int*)&x, (int*)&y, &ecx, &edx, &esi, &edi, &ebp);
@@ -1169,12 +1167,12 @@ void window_rotate_camera(rct_window *w)
x = (viewport->view_width >> 1) + viewport->view_x;
y = (viewport->view_height >> 1) + viewport->view_y;
sub_689174(&x, &y, &z, rot);
sub_689174(&x, &y, &z);
} else {
z = map_element_height(x, y);
}
RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_ROTATION, uint32) = (rot + 1) % 4;
RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_ROTATION, uint32) = (RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_ROTATION, uint32) + 1) % 4;
int new_x, new_y;
center_2d_coordinates(x, y, z, &new_x, &new_y, viewport);