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https://github.com/OpenRCT2/OpenRCT2
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Refactor UI/Interface misc to TitleCase (#13354)
* Refactor LandTool to Namespace * Refactor Theme to TitleCase * Refactor ViewportInteraction to TitleCase
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@@ -271,7 +271,7 @@ void InGameConsole::Draw(rct_drawpixelinfo* dpi) const
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// Set font
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gCurrentFontSpriteBase = (gConfigInterface.console_small_font ? FONT_SPRITE_BASE_SMALL : FONT_SPRITE_BASE_MEDIUM);
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gCurrentFontFlags = 0;
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uint8_t textColour = NOT_TRANSLUCENT(theme_get_colour(WC_CONSOLE, 1));
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uint8_t textColour = NOT_TRANSLUCENT(ThemeGetColour(WC_CONSOLE, 1));
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const int32_t lineHeight = font_get_line_height(gCurrentFontSpriteBase);
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const int32_t maxLines = GetNumVisibleLines();
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@@ -301,7 +301,7 @@ void InGameConsole::Draw(rct_drawpixelinfo* dpi) const
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dpi, { { _consoleLeft, _consoleBottom - lineHeight - 10 }, { _consoleRight, _consoleBottom - 1 } }, PALETTE_51);
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// Paint background colour.
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uint8_t backgroundColour = theme_get_colour(WC_CONSOLE, 0);
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uint8_t backgroundColour = ThemeGetColour(WC_CONSOLE, 0);
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gfx_fill_rect_inset(
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dpi, _consoleLeft, _consoleTop, _consoleRight, _consoleBottom, backgroundColour, INSET_RECT_FLAG_FILL_NONE);
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gfx_fill_rect_inset(
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