diff --git a/.github/workflows/ci.yml b/.github/workflows/ci.yml index 4119e7d820..16dd610f85 100644 --- a/.github/workflows/ci.yml +++ b/.github/workflows/ci.yml @@ -34,7 +34,7 @@ env: OPENRCT2_BUILD_SERVER: GitHub OPENRCT2_ORG_TOKEN: ${{ secrets.OPENRCT2_ORG_TOKEN }} BACKTRACE_IO_TOKEN: ${{ secrets.BACKTRACE_IO_TOKEN }} - OPENRCT2_VERSION: 0.4.29 + OPENRCT2_VERSION: 0.4.30 # https://docs.github.com/en/actions/using-jobs/using-concurrency#example-using-a-fallback-value concurrency: diff --git a/debian/changelog b/debian/changelog index 34c7ac2402..4696ef7a1c 100644 --- a/debian/changelog +++ b/debian/changelog @@ -1,27 +1,65 @@ +openrct2 (0.4.30-develop-1) unstable; urgency=medium + + * Improved: [#24912] Staff now use an appropriate standing animation while waiting at level crossings. + * Improved: [#25515] Path dragging can now be disabled via multiplayer group permissions. + * Improved: [#25529] The map selection grid no longer redraws every frame if it has not changed. + * Improved: [#25530] Wall dragging can now be cancelled without closing the Scenery window. + * Improved: [#25575] Updated the network protocol to a new format that supports larger packets, allowing clients to connect reliably to servers with many objects or large maps. + * Improved: [#25621] Added the Polish Złoty (PLN) to the list of available currencies. + * Improved: [#25625] Renewing and refurbishing rides now also resets the downtime. + * Improved: [#25662] The sprite build command is faster when building sprites from the same image file. + * Change: [#21912] Toilet income is now categorised as shop sales instead of ride tickets. + * Change: [#25403] Guests will not slide down the Spiral Slide if it's broken, even if they have already entered the ride structure. + * Change: [#25485] Make the enlarged pressed swatch sprite more pronounced. + * Change: [#25544] The default game window size is now 1280×720px instead of 640×480px. + * Fix: [#9895] Stand-up coaster gets wrong intensity boost from the synchronisation bonus. + * Fix: [#11617] Path corner connections are broken when hovering track design ghosts with paths over them in zero clearances. + * Fix: [#22484] Lingering ghost entrance after placing park entrance. + * Fix: [#24952] Duplicate track designs when running via Steam without having RCT1 linked. + * Fix: [#25187] On-ride photo platform does not render as ghost when placing track design. + * Fix: [#25229] Excessive logging of game actions, reduced to top-level game actions and filters ghost related ones. + * Fix: [#25469] Drawing in the ui.imageManager.draw callback causes an assertion. + * Fix: [#25524] The track construction arrow does not immediately change position when deleting track pieces. + * Fix: [#25552] Clear Scenery does not show an error message about insufficient money if cash is negative. + * Fix: [#25565] Chairlift station ends are missing tunnels at certain rotations. + * Fix: [#25569] Placing park entrances in multiplayer does not show for other players, causing desyncs. + * Fix: [#25571] Potential crash due to drawing a Crooked House ride. + * Fix: [#25588] When the master server becomes unreachable the server would not register again until a restart. + * Fix: [#25592] Log flume, river rapids, & splash boats can get control failure breakdown instead of brakes failure. + * Fix: [#25595] Invisible entrance is added to imported SV4 saves. + * Fix: [#25601] Inspection interval of a ride gets reset when opening the construction window. + * Fix: [#25628] Availability of AVX2 and SSE4.1 is not detected correctly. + * Fix: [#25639] Scenery window crashes when a no longer present object is still selected. + * Fix: [#25641] Desync because of mismatching inspection intervals. + * Fix: [#25642] The selection marker for purchasing land rights is not drawn with the correct colours. + * Fix: [#25646] It is possible to remove scenery and paths when setting staff patrol areas and purchasing land. + * Fix: [#25660] After saving a track design with scenery, that ride’s entrances and exits are visible in ‘Highlight path issues’ mode. + * Fix: [#25717] Umbrellas given to guests by means of cheats do not use the full (extended) range of colours. + openrct2 (0.4.29-develop-1) unstable; urgency=medium -* Feature: [#25459] Wall line dragging tool. -* Improved: [#25028] Stalls now support colour presets, just like regular rides. -* Improved: [#25426] Building the track designs index is now quicker. -* Improved: [#25490] The ‘New Ride’ window can now be resized. -* Fix: [#6228] The saved queue line path connections are not preserved when placing track designs (original bug). -* Fix: [#14365] Track designs with scenery below the lowest track piece do not preview correctly. -* Fix: [#25451] Dropdown item tooltips stay open if the mouse is moved over an empty space. -* Fix: [#25454] Opening the land tool while building a path bridge or tunnel closes the Footpaths window. -* Fix: [#25461] Path connections in raised track designs are sometimes broken when placed. -* Fix: [#25467] Paths are not connected together correctly in track design previews. -* Fix: [#25476] When both RCT2 and RCT1 are present, autodetection fails. -* Fix: [#25480] The mini track design preview and price are misaligned in Enlarged UI mode. -* Fix: [#25488] Crash in headless mode. -* Fix: [#25494] The Go-Karts steep to flat track does not draw correctly in the flat side tunnel. -* Fix: [#25518] The virtual floor does not draw correctly if expanded on the positive x and y axes. -* Fix: [#25519] Crackling audio when sampling frequencies do not match. -* Fix: [objects#401] Round tunnels on down slopes glitch. -* Fix: [objects#404] Wooden Wild Mine cars incorrectly allow setting a third remap colour. -* Fix: [objects#408] Australian fountain sets have confusing naming. -* Fix: [objects#409] LIM Launched Coaster trains incorrectly have a 10% intensity modifier set (original bug). -* Fix: [objects#410] Large scenery from the Wacky Worlds Africa theming have incorrect previews when using specific versions of the RCT2 base game. -* Fix: [objects#415] Penguin bobsleigh trains show incorrect sprites on the 12° down slope (original bug). + * Feature: [#25459] Wall line dragging tool. + * Improved: [#25028] Stalls now support colour presets, just like regular rides. + * Improved: [#25426] Building the track designs index is now quicker. + * Improved: [#25490] The ‘New Ride’ window can now be resized. + * Fix: [#6228] The saved queue line path connections are not preserved when placing track designs (original bug). + * Fix: [#14365] Track designs with scenery below the lowest track piece do not preview correctly. + * Fix: [#25451] Dropdown item tooltips stay open if the mouse is moved over an empty space. + * Fix: [#25454] Opening the land tool while building a path bridge or tunnel closes the Footpaths window. + * Fix: [#25461] Path connections in raised track designs are sometimes broken when placed. + * Fix: [#25467] Paths are not connected together correctly in track design previews. + * Fix: [#25476] When both RCT2 and RCT1 are present, autodetection fails. + * Fix: [#25480] The mini track design preview and price are misaligned in Enlarged UI mode. + * Fix: [#25488] Crash in headless mode. + * Fix: [#25494] The Go-Karts steep to flat track does not draw correctly in the flat side tunnel. + * Fix: [#25518] The virtual floor does not draw correctly if expanded on the positive x and y axes. + * Fix: [#25519] Crackling audio when sampling frequencies do not match. + * Fix: [objects#401] Round tunnels on down slopes glitch. + * Fix: [objects#404] Wooden Wild Mine cars incorrectly allow setting a third remap colour. + * Fix: [objects#408] Australian fountain sets have confusing naming. + * Fix: [objects#409] LIM Launched Coaster trains incorrectly have a 10% intensity modifier set (original bug). + * Fix: [objects#410] Large scenery from the Wacky Worlds Africa theming have incorrect previews when using specific versions of the RCT2 base game. + * Fix: [objects#415] Penguin bobsleigh trains show incorrect sprites on the 12° down slope (original bug). openrct2 (0.4.28-develop-1) unstable; urgency=medium diff --git a/distribution/changelog.txt b/distribution/changelog.txt index 5c66141169..6502243b10 100644 --- a/distribution/changelog.txt +++ b/distribution/changelog.txt @@ -1,4 +1,4 @@ -0.4.30 (in development) +0.4.30 (2026-01-04) ------------------------------------------------------------------------ - Improved: [#24912] Staff now use an appropriate standing animation while waiting at level crossings. - Improved: [#25515] Path dragging can now be disabled via multiplayer group permissions. @@ -30,7 +30,7 @@ - Fix: [#25601] Inspection interval of a ride gets reset when opening the construction window. - Fix: [#25628] Availability of AVX2 and SSE4.1 is not detected correctly. - Fix: [#25639] Scenery window crashes when a no longer present object is still selected. -- Fix: [#25641] Desync because of mismatching inspection intervals. +- Fix: [#25641] Desync because of mismatching inspection intervals. - Fix: [#25642] The selection marker for purchasing land rights is not drawn with the correct colours. - Fix: [#25646] It is possible to remove scenery and paths when setting staff patrol areas and purchasing land. - Fix: [#25660] After saving a track design with scenery, that ride’s entrances and exits are visible in ‘Highlight path issues’ mode. diff --git a/distribution/linux/io.openrct2.openrct2.appdata.xml b/distribution/linux/io.openrct2.openrct2.appdata.xml index 583a9fb40a..de95e3054c 100644 --- a/distribution/linux/io.openrct2.openrct2.appdata.xml +++ b/distribution/linux/io.openrct2.openrct2.appdata.xml @@ -456,6 +456,9 @@ none + + https://github.com/OpenRCT2/OpenRCT2/releases/tag/v0.4.30 + https://github.com/OpenRCT2/OpenRCT2/releases/tag/v0.4.29 diff --git a/distribution/macos/Info.plist b/distribution/macos/Info.plist index 62ef86f8ab..bbc7d2d997 100644 --- a/distribution/macos/Info.plist +++ b/distribution/macos/Info.plist @@ -13,7 +13,7 @@ CFBundlePackageType APPL CFBundleShortVersionString - 0.4.29 + 0.4.30 CFBundleSignature ORCT LSMinimumSystemVersion diff --git a/src/openrct2-android/app/build.gradle b/src/openrct2-android/app/build.gradle index a6a9c76b7b..983de72df2 100644 --- a/src/openrct2-android/app/build.gradle +++ b/src/openrct2-android/app/build.gradle @@ -21,8 +21,8 @@ android { minSdkVersion 24 targetSdkVersion 36 - versionCode 16 - versionName '0.4.29' + versionCode 17 + versionName '0.4.30' externalNativeBuild { cmake { arguments '-DANDROID_STL=c++_shared', '-DANDROID_SUPPORT_FLEXIBLE_PAGE_SIZES=ON' diff --git a/src/openrct2/Version.h b/src/openrct2/Version.h index 14674796b4..c56269e2d0 100644 --- a/src/openrct2/Version.h +++ b/src/openrct2/Version.h @@ -12,7 +12,7 @@ #include #define OPENRCT2_NAME "OpenRCT2" -#define kOpenRCT2Version "0.4.29" +#define kOpenRCT2Version "0.4.30" #if defined(__amd64__) || defined(_M_AMD64) #define OPENRCT2_ARCHITECTURE "x86-64" diff --git a/src/openrct2/network/NetworkBase.cpp b/src/openrct2/network/NetworkBase.cpp index 6a5ef0f5e3..019b022b78 100644 --- a/src/openrct2/network/NetworkBase.cpp +++ b/src/openrct2/network/NetworkBase.cpp @@ -47,7 +47,7 @@ // It is used for making sure only compatible builds get connected, even within // single OpenRCT2 version. -constexpr uint8_t kStreamVersion = 7; +constexpr uint8_t kStreamVersion = 0; const std::string kStreamID = std::string(kOpenRCT2Version) + "-" + std::to_string(kStreamVersion);