From b0e12ebc8f876810463f9ed3d2e0d6994290ad4f Mon Sep 17 00:00:00 2001 From: Tulio Leao Date: Sat, 28 Mar 2020 16:37:00 -0300 Subject: [PATCH] Use named casts on openrct2-ui/title --- src/openrct2-ui/title/TitleSequencePlayer.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/openrct2-ui/title/TitleSequencePlayer.cpp b/src/openrct2-ui/title/TitleSequencePlayer.cpp index 90b768740c..1b5b605026 100644 --- a/src/openrct2-ui/title/TitleSequencePlayer.cpp +++ b/src/openrct2-ui/title/TitleSequencePlayer.cpp @@ -222,7 +222,7 @@ private: void IncrementPosition() { _position++; - if (_position >= (int32_t)_sequence->NumCommands) + if (_position >= static_cast(_sequence->NumCommands)) { _position = 0; } @@ -250,7 +250,7 @@ private: case TITLE_SCRIPT_WAIT: // The waitCounter is measured in 25-ms game ticks. Previously it was seconds * 40 ticks/second, now it is ms / // 25 ms/tick - _waitCounter = std::max(1, command->Milliseconds / (uint32_t)GAME_UPDATE_TIME_MS); + _waitCounter = std::max(1, command->Milliseconds / static_cast(GAME_UPDATE_TIME_MS)); break; case TITLE_SCRIPT_LOCATION: { @@ -280,7 +280,7 @@ private: TitleSequenceParkHandle* parkHandle = TitleSequenceGetParkHandle(_sequence, saveIndex); if (parkHandle != nullptr) { - loadSuccess = LoadParkFromStream((IStream*)parkHandle->Stream, parkHandle->HintPath); + loadSuccess = LoadParkFromStream(static_cast(parkHandle->Stream), parkHandle->HintPath); TitleSequenceCloseParkHandle(parkHandle); } if (!loadSuccess)