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Refactor more constants to kConstant notation
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@@ -113,7 +113,7 @@ void SceneryGroupObject::UpdateEntryIndexes()
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continue;
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auto entryIndex = objectManager.GetLoadedObjectEntryIndex(ori->LoadedObject.get());
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if (entryIndex == OBJECT_ENTRY_INDEX_NULL)
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if (entryIndex == kObjectEntryIndexNull)
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{
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// Some parks have manually deleted objects from the save so they might not be loaded
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// silently remove the object from the SceneryGroupObject
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