diff --git a/src/windows/footpath.c b/src/windows/footpath.c index f3c75489ad..c3135efe4a 100644 --- a/src/windows/footpath.c +++ b/src/windows/footpath.c @@ -369,7 +369,7 @@ static void window_footpath_dropdown() if (pathType->flags & flags) continue; // Skip queue lines of scenario editor-only paths (only applicable when the game is in sandbox mode) - if(widgetIndex == WIDX_QUEUELINE_TYPE && pathType->flags & 4) + if(widgetIndex == WIDX_QUEUELINE_TYPE && (pathType->flags & 4)) continue; if (j == pathId)