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Add entrance type detail and raise/lower ability
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@@ -3613,6 +3613,7 @@ enum {
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STR_TILE_INSPECTOR_COLLISSION = 5962,
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STR_TILE_INSPECTOR_SURFACE_CORNERS = 5963,
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STR_TILE_INSPECTOR_SURFACE_DIAGONAL = 5964,
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STR_TILE_INSPECTOR_ENTRANCE_TYPE = 5965,
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// Have to include resource strings (from scenarios and objects) for the time being now that language is partially working
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STR_COUNT = 32768
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