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https://github.com/OpenRCT2/OpenRCT2
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@@ -165,7 +165,7 @@ void GameState::Update()
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UpdateLogic();
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if (gGameSpeed == 1)
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{
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if (input_get_state() == INPUT_STATE_RESET || input_get_state() == INPUT_STATE_NORMAL)
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if (input_get_state() == InputState::Reset || input_get_state() == InputState::Normal)
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{
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if (input_test_flag(INPUT_FLAG_VIEWPORT_SCROLLING))
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{
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