From ac3d0a244dd9a48dc873611842014d79402ed14a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Micha=C5=82=20Janiszewski?= Date: Fri, 24 Jun 2016 22:30:57 +0200 Subject: [PATCH] Revert "fix loading of large scenery objects" This reverts commit 00bc8fadc484fb69362d29117ce6c7f41ad04c81. --- src/object.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/object.c b/src/object.c index 3797d388ba..c5e24733ae 100644 --- a/src/object.c +++ b/src/object.c @@ -1549,7 +1549,7 @@ static uint8* object_type_large_scenery_load(void *objectEntry, uint32 entryInde } } - extendedEntryData += sizeof(rct_object_entry); + extendedEntryData += sizeof(rct_scenery_entry_32bit); if (sceneryEntry->large_scenery.flags & (1 << 2)) { outSceneryEntry->large_scenery.text = (rct_large_scenery_text*)extendedEntryData; extendedEntryData += 1038;