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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-28 01:04:50 +01:00

Move WindowFind functions into WindowManager (#23517)

* Move WindowFind* functions into WindowManager

* Update parameter documentation where applicable
This commit is contained in:
Aaron van Geffen
2025-01-08 21:12:11 +01:00
committed by GitHub
parent a8ef595248
commit aa45247f21
58 changed files with 657 additions and 354 deletions

View File

@@ -20,6 +20,7 @@
#include <openrct2/actions/LoadOrQuitAction.h>
#include <openrct2/sprites.h>
#include <openrct2/ui/UiContext.h>
#include <openrct2/ui/WindowManager.h>
namespace OpenRCT2::Ui::Windows
{
@@ -121,10 +122,12 @@ namespace OpenRCT2::Ui::Windows
{
WindowBase* windowToOpen = nullptr;
auto* windowMgr = GetContext()->GetUiContext()->GetWindowManager();
switch (widgetIndex)
{
case WIDX_START_NEW_GAME:
windowToOpen = WindowFindByClass(WindowClass::ScenarioSelect);
windowToOpen = windowMgr->FindByClass(WindowClass::ScenarioSelect);
if (windowToOpen != nullptr)
{
WindowBringToFront(*windowToOpen);
@@ -137,7 +140,7 @@ namespace OpenRCT2::Ui::Windows
}
break;
case WIDX_CONTINUE_SAVED_GAME:
windowToOpen = WindowFindByClass(WindowClass::Loadsave);
windowToOpen = windowMgr->FindByClass(WindowClass::Loadsave);
if (windowToOpen != nullptr)
{
WindowBringToFront(*windowToOpen);
@@ -151,7 +154,7 @@ namespace OpenRCT2::Ui::Windows
}
break;
case WIDX_MULTIPLAYER:
windowToOpen = WindowFindByClass(WindowClass::ServerList);
windowToOpen = windowMgr->FindByClass(WindowClass::ServerList);
if (windowToOpen != nullptr)
{
WindowBringToFront(*windowToOpen);