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Decompile scenery_multiple_paint
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@@ -109,7 +109,7 @@ static int scrolling_text_get_matching_or_oldest(rct_string_id stringId, uint16
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static uint8 scrolling_text_get_colour(uint32 character)
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{
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int colour = character & 0x7F;
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if (colour & (1 << 7)) {
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if (character & (1 << 7)) {
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return ColourMapA[colour].light;
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} else {
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return ColourMapA[colour].mid_dark;
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