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https://github.com/OpenRCT2/OpenRCT2
synced 2026-01-24 15:24:30 +01:00
Fix memory corruption in ImageTable::AddImage
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@@ -15,18 +15,22 @@
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#pragma endregion
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#include <algorithm>
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#include <memory>
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#include <stdexcept>
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#include "../core/IStream.hpp"
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#include "../core/Memory.hpp"
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#include "../OpenRCT2.h"
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#include "ImageTable.h"
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#include "Object.h"
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ImageTable::~ImageTable()
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{
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Memory::Free(_data);
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_data = nullptr;
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_dataSize = 0;
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if (_data == nullptr)
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{
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for (auto &entry : _entries)
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{
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delete entry.offset;
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}
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}
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}
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void ImageTable::Read(IReadObjectContext * context, IStream * stream)
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@@ -49,16 +53,17 @@ void ImageTable::Read(IReadObjectContext * context, IStream * stream)
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imageDataSize = (uint32)remainingBytes;
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}
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_dataSize = imageDataSize;
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_data = Memory::Reallocate(_data, _dataSize);
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if (_data == nullptr)
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auto dataSize = (size_t)imageDataSize;
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auto data = std::make_unique<uint8[]>(dataSize);
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if (data == nullptr)
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{
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context->LogError(OBJECT_ERROR_BAD_IMAGE_TABLE, "Image table too large.");
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throw std::runtime_error("Image table too large.");
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}
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// Read g1 element headers
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uintptr_t imageDataBase = (uintptr_t)_data;
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uintptr_t imageDataBase = (uintptr_t)data.get();
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std::vector<rct_g1_element> newEntries;
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for (uint32 i = 0; i < numImages; i++)
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{
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rct_g1_element g1Element;
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@@ -73,23 +78,22 @@ void ImageTable::Read(IReadObjectContext * context, IStream * stream)
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g1Element.flags = stream->ReadValue<uint16>();
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g1Element.zoomed_offset = stream->ReadValue<uint16>();
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_entries.push_back(g1Element);
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newEntries.push_back(g1Element);
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}
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// Read g1 element data
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size_t readBytes = (size_t)stream->TryRead(_data, _dataSize);
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size_t readBytes = (size_t)stream->TryRead(data.get(), dataSize);
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// If data is shorter than expected (some custom objects are unfortunately like that)
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size_t unreadBytes = _dataSize - readBytes;
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size_t unreadBytes = dataSize - readBytes;
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if (unreadBytes > 0)
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{
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uint8 * ptr = (uint8*)(((uintptr_t)_data) + readBytes);
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std::fill_n(ptr, unreadBytes, 0);
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std::fill_n(data.get() + readBytes, unreadBytes, 0);
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context->LogWarning(OBJECT_ERROR_BAD_IMAGE_TABLE, "Image table size shorter than expected.");
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}
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// TODO validate the image data to prevent crashes in-game
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_data = std::move(data);
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_entries.insert(_entries.end(), newEntries.begin(), newEntries.end());
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}
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catch (const std::exception &)
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{
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@@ -104,16 +108,12 @@ void ImageTable::AddImage(const rct_g1_element * g1)
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auto length = g1_calculate_data_size(g1);
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if (length == 0)
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{
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newg1.offset = 0;
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newg1.offset = nullptr;
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}
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else
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{
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auto dstOffset = _dataSize;
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_dataSize += length;
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_data = Memory::Reallocate(_data, _dataSize);
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auto dst = (uint8 *)((size_t)_data + dstOffset);
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Memory::Copy(dst, g1->offset, length);
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newg1.offset = dst;
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newg1.offset = new uint8[length];
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std::copy_n(g1->offset, length, newg1.offset);
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}
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_entries.push_back(newg1);
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}
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