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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-18 04:23:20 +01:00

clang-format object

This commit is contained in:
clang-format
2018-06-22 23:03:20 +02:00
committed by Hielke Morsink
parent e32189fd98
commit a6a12af1ec
42 changed files with 1452 additions and 1283 deletions

View File

@@ -7,33 +7,34 @@
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#include "ObjectManager.h"
#include "../Context.h"
#include "../ParkImporter.h"
#include "../core/Console.hpp"
#include "../core/Memory.hpp"
#include "../localisation/StringIds.h"
#include "FootpathItemObject.h"
#include "LargeSceneryObject.h"
#include "Object.h"
#include "ObjectList.h"
#include "ObjectRepository.h"
#include "SceneryGroupObject.h"
#include "SmallSceneryObject.h"
#include "WallObject.h"
#include <algorithm>
#include <array>
#include <memory>
#include <mutex>
#include <thread>
#include <unordered_set>
#include "../Context.h"
#include "../core/Console.hpp"
#include "../core/Memory.hpp"
#include "../localisation/StringIds.h"
#include "../ParkImporter.h"
#include "FootpathItemObject.h"
#include "LargeSceneryObject.h"
#include "Object.h"
#include "ObjectManager.h"
#include "ObjectRepository.h"
#include "SceneryGroupObject.h"
#include "SmallSceneryObject.h"
#include "WallObject.h"
#include "ObjectList.h"
class ObjectManager final : public IObjectManager
{
private:
std::shared_ptr<IObjectRepository> _objectRepository;
std::vector<Object *> _loadedObjects;
std::vector<Object*> _loadedObjects;
public:
explicit ObjectManager(std::shared_ptr<IObjectRepository> objectRepository)
@@ -52,7 +53,7 @@ public:
UnloadAll();
}
Object * GetLoadedObject(size_t index) override
Object* GetLoadedObject(size_t index) override
{
if (index >= _loadedObjects.size())
{
@@ -61,7 +62,7 @@ public:
return _loadedObjects[index];
}
Object * GetLoadedObject(int32_t objectType, size_t index) override
Object* GetLoadedObject(int32_t objectType, size_t index) override
{
if (index >= (size_t)object_entry_group_counts[objectType])
{
@@ -75,10 +76,10 @@ public:
return GetLoadedObject(objectIndex);
}
Object * GetLoadedObject(const rct_object_entry * entry) override
Object* GetLoadedObject(const rct_object_entry* entry) override
{
Object * loadedObject = nullptr;
const ObjectRepositoryItem * ori = _objectRepository->FindObject(entry);
Object* loadedObject = nullptr;
const ObjectRepositoryItem* ori = _objectRepository->FindObject(entry);
if (ori != nullptr)
{
loadedObject = ori->LoadedObject;
@@ -86,7 +87,7 @@ public:
return loadedObject;
}
uint8_t GetLoadedObjectEntryIndex(const Object * object) override
uint8_t GetLoadedObjectEntryIndex(const Object* object) override
{
uint8_t result = UINT8_MAX;
size_t index = GetLoadedObjectIndex(object);
@@ -97,10 +98,10 @@ public:
return result;
}
Object * LoadObject(const rct_object_entry * entry) override
Object* LoadObject(const rct_object_entry* entry) override
{
Object * loadedObject = nullptr;
const ObjectRepositoryItem * ori = _objectRepository->FindObject(entry);
Object* loadedObject = nullptr;
const ObjectRepositoryItem* ori = _objectRepository->FindObject(entry);
if (ori != nullptr)
{
loadedObject = ori->LoadedObject;
@@ -127,7 +128,7 @@ public:
return loadedObject;
}
void LoadObjects(const rct_object_entry * entries, size_t count) override
void LoadObjects(const rct_object_entry* entries, size_t count) override
{
// Find all the required objects
auto requiredObjects = GetRequiredObjects(entries, count);
@@ -143,7 +144,7 @@ public:
log_verbose("%u / %u new objects loaded", numNewLoadedObjects, requiredObjects.size());
}
void UnloadObjects(const rct_object_entry * entries, size_t count) override
void UnloadObjects(const rct_object_entry* entries, size_t count) override
{
// TODO there are two performance issues here:
// - FindObject for every entry which is a dictionary lookup
@@ -152,11 +153,11 @@ public:
size_t numObjectsUnloaded = 0;
for (size_t i = 0; i < count; i++)
{
const rct_object_entry * entry = &entries[i];
const ObjectRepositoryItem * ori = _objectRepository->FindObject(entry);
const rct_object_entry* entry = &entries[i];
const ObjectRepositoryItem* ori = _objectRepository->FindObject(entry);
if (ori != nullptr)
{
Object * loadedObject = ori->LoadedObject;
Object* loadedObject = ori->LoadedObject;
if (loadedObject != nullptr)
{
UnloadObject(loadedObject);
@@ -196,16 +197,14 @@ public:
ResetTypeToRideEntryIndexMap();
}
std::vector<const ObjectRepositoryItem *> GetPackableObjects() override
std::vector<const ObjectRepositoryItem*> GetPackableObjects() override
{
std::vector<const ObjectRepositoryItem *> objects;
std::vector<const ObjectRepositoryItem*> objects;
size_t numObjects = _objectRepository->GetNumObjects();
for (size_t i = 0; i < numObjects; i++)
{
const ObjectRepositoryItem * item = &_objectRepository->GetObjects()[i];
if (item->LoadedObject != nullptr &&
item->LoadedObject->GetLegacyData() != nullptr &&
IsObjectCustom(item))
const ObjectRepositoryItem* item = &_objectRepository->GetObjects()[i];
if (item->LoadedObject != nullptr && item->LoadedObject->GetLegacyData() != nullptr && IsObjectCustom(item))
{
objects.push_back(item);
}
@@ -219,31 +218,31 @@ public:
// loaded RCT1 and RCT2 save files.
}
static rct_string_id GetObjectSourceGameString(const rct_object_entry * entry)
static rct_string_id GetObjectSourceGameString(const rct_object_entry* entry)
{
switch (object_entry_get_source_game(entry))
{
case OBJECT_SOURCE_RCT1:
return STR_SCENARIO_CATEGORY_RCT1;
case OBJECT_SOURCE_ADDED_ATTRACTIONS:
return STR_SCENARIO_CATEGORY_RCT1_AA;
case OBJECT_SOURCE_LOOPY_LANDSCAPES:
return STR_SCENARIO_CATEGORY_RCT1_LL;
case OBJECT_SOURCE_RCT2:
return STR_ROLLERCOASTER_TYCOON_2_DROPDOWN;
case OBJECT_SOURCE_WACKY_WORLDS:
return STR_OBJECT_FILTER_WW;
case OBJECT_SOURCE_TIME_TWISTER:
return STR_OBJECT_FILTER_TT;
case OBJECT_SOURCE_OPENRCT2_OFFICIAL:
return STR_OBJECT_FILTER_OPENRCT2_OFFICIAL;
default:
return STR_OBJECT_FILTER_CUSTOM;
case OBJECT_SOURCE_RCT1:
return STR_SCENARIO_CATEGORY_RCT1;
case OBJECT_SOURCE_ADDED_ATTRACTIONS:
return STR_SCENARIO_CATEGORY_RCT1_AA;
case OBJECT_SOURCE_LOOPY_LANDSCAPES:
return STR_SCENARIO_CATEGORY_RCT1_LL;
case OBJECT_SOURCE_RCT2:
return STR_ROLLERCOASTER_TYCOON_2_DROPDOWN;
case OBJECT_SOURCE_WACKY_WORLDS:
return STR_OBJECT_FILTER_WW;
case OBJECT_SOURCE_TIME_TWISTER:
return STR_OBJECT_FILTER_TT;
case OBJECT_SOURCE_OPENRCT2_OFFICIAL:
return STR_OBJECT_FILTER_OPENRCT2_OFFICIAL;
default:
return STR_OBJECT_FILTER_CUSTOM;
}
}
private:
Object * LoadObject(const std::string &name)
Object* LoadObject(const std::string& name)
{
rct_object_entry entry{};
std::copy_n(name.c_str(), 8, entry.name);
@@ -269,7 +268,7 @@ private:
return -1;
}
size_t GetLoadedObjectIndex(const Object * object)
size_t GetLoadedObjectIndex(const Object* object)
{
Guard::ArgumentNotNull(object, GUARD_LINE);
@@ -282,7 +281,7 @@ private:
return result;
}
void SetNewLoadedObjectList(const std::vector<Object *> &newLoadedObjects)
void SetNewLoadedObjectList(const std::vector<Object*>& newLoadedObjects)
{
if (newLoadedObjects.size() == 0)
{
@@ -295,12 +294,12 @@ private:
_loadedObjects = newLoadedObjects;
}
void UnloadObject(Object * object)
void UnloadObject(Object* object)
{
if (object != nullptr)
{
// TODO try to prevent doing a repository search
const ObjectRepositoryItem * ori = _objectRepository->FindObject(object->GetObjectEntry());
const ObjectRepositoryItem* ori = _objectRepository->FindObject(object->GetObjectEntry());
if (ori != nullptr)
{
_objectRepository->UnregisterLoadedObject(ori, object);
@@ -308,7 +307,7 @@ private:
// Because it's possible to have the same loaded object for multiple
// slots, we have to make sure find and set all of them to nullptr
for (auto &obj : _loadedObjects)
for (auto& obj : _loadedObjects)
{
if (obj == object)
{
@@ -321,10 +320,10 @@ private:
}
}
void UnloadObjectsExcept(const std::vector<Object *> &newLoadedObjects)
void UnloadObjectsExcept(const std::vector<Object*>& newLoadedObjects)
{
// Build a hash set for quick checking
auto exceptSet = std::unordered_set<Object *>();
auto exceptSet = std::unordered_set<Object*>();
for (auto object : newLoadedObjects)
{
if (object != nullptr)
@@ -358,32 +357,33 @@ private:
{
if (loadedObject != nullptr)
{
rct_scenery_entry * sceneryEntry;
switch (loadedObject->GetObjectType()) {
case OBJECT_TYPE_SMALL_SCENERY:
sceneryEntry = (rct_scenery_entry *)loadedObject->GetLegacyData();
sceneryEntry->small_scenery.scenery_tab_id = GetPrimarySceneryGroupEntryIndex(loadedObject);
break;
case OBJECT_TYPE_LARGE_SCENERY:
sceneryEntry = (rct_scenery_entry *)loadedObject->GetLegacyData();
sceneryEntry->large_scenery.scenery_tab_id = GetPrimarySceneryGroupEntryIndex(loadedObject);
break;
case OBJECT_TYPE_WALLS:
sceneryEntry = (rct_scenery_entry *)loadedObject->GetLegacyData();
sceneryEntry->wall.scenery_tab_id = GetPrimarySceneryGroupEntryIndex(loadedObject);
break;
case OBJECT_TYPE_BANNERS:
sceneryEntry = (rct_scenery_entry *)loadedObject->GetLegacyData();
sceneryEntry->banner.scenery_tab_id = GetPrimarySceneryGroupEntryIndex(loadedObject);
break;
case OBJECT_TYPE_PATH_BITS:
sceneryEntry = (rct_scenery_entry *)loadedObject->GetLegacyData();
sceneryEntry->path_bit.scenery_tab_id = GetPrimarySceneryGroupEntryIndex(loadedObject);
break;
case OBJECT_TYPE_SCENERY_GROUP:
auto sgObject = dynamic_cast<SceneryGroupObject *>(loadedObject);
sgObject->UpdateEntryIndexes();
break;
rct_scenery_entry* sceneryEntry;
switch (loadedObject->GetObjectType())
{
case OBJECT_TYPE_SMALL_SCENERY:
sceneryEntry = (rct_scenery_entry*)loadedObject->GetLegacyData();
sceneryEntry->small_scenery.scenery_tab_id = GetPrimarySceneryGroupEntryIndex(loadedObject);
break;
case OBJECT_TYPE_LARGE_SCENERY:
sceneryEntry = (rct_scenery_entry*)loadedObject->GetLegacyData();
sceneryEntry->large_scenery.scenery_tab_id = GetPrimarySceneryGroupEntryIndex(loadedObject);
break;
case OBJECT_TYPE_WALLS:
sceneryEntry = (rct_scenery_entry*)loadedObject->GetLegacyData();
sceneryEntry->wall.scenery_tab_id = GetPrimarySceneryGroupEntryIndex(loadedObject);
break;
case OBJECT_TYPE_BANNERS:
sceneryEntry = (rct_scenery_entry*)loadedObject->GetLegacyData();
sceneryEntry->banner.scenery_tab_id = GetPrimarySceneryGroupEntryIndex(loadedObject);
break;
case OBJECT_TYPE_PATH_BITS:
sceneryEntry = (rct_scenery_entry*)loadedObject->GetLegacyData();
sceneryEntry->path_bit.scenery_tab_id = GetPrimarySceneryGroupEntryIndex(loadedObject);
break;
case OBJECT_TYPE_SCENERY_GROUP:
auto sgObject = dynamic_cast<SceneryGroupObject*>(loadedObject);
sgObject->UpdateEntryIndexes();
break;
}
}
}
@@ -393,11 +393,11 @@ private:
window_close_by_class(WC_SCENERY);
}
uint8_t GetPrimarySceneryGroupEntryIndex(Object * loadedObject)
uint8_t GetPrimarySceneryGroupEntryIndex(Object* loadedObject)
{
auto sceneryObject = dynamic_cast<SceneryObject *>(loadedObject);
const rct_object_entry * primarySGEntry = sceneryObject->GetPrimarySceneryGroup();
Object * sgObject = GetLoadedObject(primarySGEntry);
auto sceneryObject = dynamic_cast<SceneryObject*>(loadedObject);
const rct_object_entry* primarySGEntry = sceneryObject->GetPrimarySceneryGroup();
Object* sgObject = GetLoadedObject(primarySGEntry);
uint8_t entryIndex = 255;
if (sgObject != nullptr)
@@ -409,21 +409,21 @@ private:
rct_object_entry* DuplicateObjectEntry(const rct_object_entry* original)
{
rct_object_entry * duplicate = Memory::Allocate<rct_object_entry>(sizeof(rct_object_entry));
rct_object_entry* duplicate = Memory::Allocate<rct_object_entry>(sizeof(rct_object_entry));
duplicate->checksum = original->checksum;
strncpy(duplicate->name, original->name, 8);
duplicate->flags = original->flags;
return duplicate;
}
std::vector<rct_object_entry> GetInvalidObjects(const rct_object_entry * entries) override
std::vector<rct_object_entry> GetInvalidObjects(const rct_object_entry* entries) override
{
std::vector<rct_object_entry> invalidEntries;
invalidEntries.reserve(OBJECT_ENTRY_COUNT);
for (int32_t i = 0; i < OBJECT_ENTRY_COUNT; i++)
{
auto entry = entries[i];
const ObjectRepositoryItem * ori = nullptr;
const ObjectRepositoryItem* ori = nullptr;
if (object_entry_is_empty(&entry))
{
entry = {};
@@ -447,7 +447,7 @@ private:
}
else
{
Object * loadedObject = nullptr;
Object* loadedObject = nullptr;
loadedObject = ori->LoadedObject;
if (loadedObject == nullptr)
{
@@ -464,15 +464,15 @@ private:
return invalidEntries;
}
std::vector<const ObjectRepositoryItem *> GetRequiredObjects(const rct_object_entry * entries, size_t count)
std::vector<const ObjectRepositoryItem*> GetRequiredObjects(const rct_object_entry* entries, size_t count)
{
std::vector<const ObjectRepositoryItem *> requiredObjects;
std::vector<const ObjectRepositoryItem*> requiredObjects;
std::vector<rct_object_entry> missingObjects;
for (size_t i = 0; i < count; i++)
{
const rct_object_entry * entry = &entries[i];
const ObjectRepositoryItem * ori = nullptr;
const rct_object_entry* entry = &entries[i];
const ObjectRepositoryItem* ori = nullptr;
if (!object_entry_is_empty(entry))
{
ori = _objectRepository->FindObject(entry);
@@ -493,8 +493,7 @@ private:
return requiredObjects;
}
template<typename T, typename TFunc>
static void ParallelFor(const std::vector<T>& items, TFunc func)
template<typename T, typename TFunc> static void ParallelFor(const std::vector<T>& items, TFunc func)
{
auto partitions = std::thread::hardware_concurrency();
auto partitionSize = (items.size() + (partitions - 1)) / partitions;
@@ -504,8 +503,7 @@ private:
auto begin = n * partitionSize;
auto end = std::min(items.size(), begin + partitionSize);
threads.emplace_back(
[func](size_t pbegin, size_t pend)
{
[func](size_t pbegin, size_t pend) {
for (size_t i = pbegin; i < pend; i++)
{
func(i);
@@ -520,45 +518,42 @@ private:
}
}
std::vector<Object *> LoadObjects(std::vector<const ObjectRepositoryItem *> &requiredObjects, size_t * outNewObjectsLoaded)
std::vector<Object*> LoadObjects(std::vector<const ObjectRepositoryItem*>& requiredObjects, size_t* outNewObjectsLoaded)
{
std::vector<Object *> objects;
std::vector<Object *> loadedObjects;
std::vector<Object*> objects;
std::vector<Object*> loadedObjects;
std::vector<rct_object_entry> badObjects;
objects.resize(OBJECT_ENTRY_COUNT);
loadedObjects.reserve(OBJECT_ENTRY_COUNT);
// Read objects
std::mutex commonMutex;
ParallelFor(
requiredObjects,
[this, &commonMutex, requiredObjects, &objects, &badObjects, &loadedObjects](size_t i)
ParallelFor(requiredObjects, [this, &commonMutex, requiredObjects, &objects, &badObjects, &loadedObjects](size_t i) {
auto ori = requiredObjects[i];
Object* loadedObject = nullptr;
if (ori != nullptr)
{
auto ori = requiredObjects[i];
Object * loadedObject = nullptr;
if (ori != nullptr)
loadedObject = ori->LoadedObject;
if (loadedObject == nullptr)
{
loadedObject = ori->LoadedObject;
loadedObject = _objectRepository->LoadObject(ori);
if (loadedObject == nullptr)
{
loadedObject = _objectRepository->LoadObject(ori);
if (loadedObject == nullptr)
{
std::lock_guard<std::mutex> guard(commonMutex);
badObjects.push_back(ori->ObjectEntry);
ReportObjectLoadProblem(&ori->ObjectEntry);
}
else
{
std::lock_guard<std::mutex> guard(commonMutex);
loadedObjects.push_back(loadedObject);
// Connect the ori to the registered object
_objectRepository->RegisterLoadedObject(ori, loadedObject);
}
std::lock_guard<std::mutex> guard(commonMutex);
badObjects.push_back(ori->ObjectEntry);
ReportObjectLoadProblem(&ori->ObjectEntry);
}
else
{
std::lock_guard<std::mutex> guard(commonMutex);
loadedObjects.push_back(loadedObject);
// Connect the ori to the registered object
_objectRepository->RegisterLoadedObject(ori, loadedObject);
}
}
objects[i] = loadedObject;
});
}
objects[i] = loadedObject;
});
// Load objects
for (auto obj : loadedObjects)
@@ -583,9 +578,9 @@ private:
return objects;
}
Object * GetOrLoadObject(const ObjectRepositoryItem * ori)
Object* GetOrLoadObject(const ObjectRepositoryItem* ori)
{
Object * loadedObject = ori->LoadedObject;
Object* loadedObject = ori->LoadedObject;
if (loadedObject == nullptr)
{
// Try to load object
@@ -606,14 +601,14 @@ private:
reset_type_to_ride_entry_index_map(*this);
}
static void ReportMissingObject(const rct_object_entry * entry)
static void ReportMissingObject(const rct_object_entry* entry)
{
utf8 objName[DAT_NAME_LENGTH + 1] = { 0 };
std::copy_n(entry->name, DAT_NAME_LENGTH, objName);
Console::Error::WriteLine("[%s] Object not found.", objName);
}
void ReportObjectLoadProblem(const rct_object_entry * entry)
void ReportObjectLoadProblem(const rct_object_entry* entry)
{
utf8 objName[DAT_NAME_LENGTH + 1] = { 0 };
std::copy_n(entry->name, DAT_NAME_LENGTH, objName);
@@ -637,36 +632,36 @@ std::unique_ptr<IObjectManager> CreateObjectManager(std::shared_ptr<IObjectRepos
return std::make_unique<ObjectManager>(objectRepository);
}
void * object_manager_get_loaded_object_by_index(size_t index)
void* object_manager_get_loaded_object_by_index(size_t index)
{
auto objectManager = OpenRCT2::GetContext()->GetObjectManager();
Object * loadedObject = objectManager->GetLoadedObject(index);
return (void *)loadedObject;
Object* loadedObject = objectManager->GetLoadedObject(index);
return (void*)loadedObject;
}
void * object_manager_get_loaded_object(const rct_object_entry * entry)
void* object_manager_get_loaded_object(const rct_object_entry* entry)
{
auto objectManager = OpenRCT2::GetContext()->GetObjectManager();
Object * loadedObject = objectManager->GetLoadedObject(entry);
return (void *)loadedObject;
Object* loadedObject = objectManager->GetLoadedObject(entry);
return (void*)loadedObject;
}
uint8_t object_manager_get_loaded_object_entry_index(const void * loadedObject)
uint8_t object_manager_get_loaded_object_entry_index(const void* loadedObject)
{
auto objectManager = OpenRCT2::GetContext()->GetObjectManager();
const Object * object = static_cast<const Object *>(loadedObject);
const Object* object = static_cast<const Object*>(loadedObject);
uint8_t entryIndex = objectManager->GetLoadedObjectEntryIndex(object);
return entryIndex;
}
void * object_manager_load_object(const rct_object_entry * entry)
void* object_manager_load_object(const rct_object_entry* entry)
{
auto objectManager = OpenRCT2::GetContext()->GetObjectManager();
Object * loadedObject = objectManager->LoadObject(entry);
return (void *)loadedObject;
Object* loadedObject = objectManager->LoadObject(entry);
return (void*)loadedObject;
}
void object_manager_unload_objects(const rct_object_entry * entries, size_t count)
void object_manager_unload_objects(const rct_object_entry* entries, size_t count)
{
auto objectManager = OpenRCT2::GetContext()->GetObjectManager();
objectManager->UnloadObjects(entries, count);
@@ -681,7 +676,7 @@ void object_manager_unload_all_objects()
}
}
rct_string_id object_manager_get_source_game_string(const rct_object_entry * entry)
rct_string_id object_manager_get_source_game_string(const rct_object_entry* entry)
{
return ObjectManager::GetObjectSourceGameString(entry);
}