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Add game mutable protection

This commit is contained in:
Ted John
2020-02-23 02:00:22 +00:00
parent dc64d3541d
commit a5c8ff920f
14 changed files with 77 additions and 24 deletions

View File

@@ -270,7 +270,7 @@ void GameState::UpdateLogic()
}
auto& hookEngine = GetContext()->GetScriptEngine().GetHookEngine();
hookEngine.Call(HOOK_TYPE::INTERVAL_TICK);
hookEngine.Call(HOOK_TYPE::INTERVAL_TICK, true);
auto day = _date.GetDay();
@@ -279,7 +279,7 @@ void GameState::UpdateLogic()
if (day != _date.GetDay())
{
hookEngine.Call(HOOK_TYPE::INTERVAL_DAY);
hookEngine.Call(HOOK_TYPE::INTERVAL_DAY, true);
}
scenario_update();