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Merge pull request #4746 from marijnvdwerf/fix/supports
Fix scenery segments
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@@ -1200,7 +1200,7 @@ void window_scenery_scrollpaint(rct_window *w, rct_drawpixelinfo *dpi, int scrol
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gfx_draw_sprite(&clipdpi, imageId, 0x20, spriteTop, w->colours[1]);
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if (sceneryEntry->small_scenery.flags & 0x200) {
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if (sceneryEntry->small_scenery.flags & SMALL_SCENERY_FLAG_HAS_GLASS) {
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imageId = ((sceneryEntry->image + gWindowSceneryRotation) + 0x40000004) +
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((gWindowSceneryPrimaryColour + 0x70) << 19);
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