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Automatically reset speed to normal upon scenario completion. (#10998)
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@@ -85,6 +85,12 @@ rct_string_id gGameCommandErrorText;
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using namespace OpenRCT2;
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void game_reset_speed()
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{
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gGameSpeed = 1;
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window_invalidate_by_class(WC_TOP_TOOLBAR);
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}
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void game_increase_game_speed()
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{
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gGameSpeed = std::min(gConfigGeneral.debugging_tools ? 5 : 4, gGameSpeed + 1);
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