mirror of
https://github.com/OpenRCT2/OpenRCT2
synced 2026-01-21 14:02:59 +01:00
Add new audio objects for loading sounds
This commit is contained in:
@@ -620,7 +620,7 @@ std::unique_ptr<TrackDesign> TrackDesignImport(const utf8* path)
|
||||
static void TrackDesignLoadSceneryObjects(TrackDesign* td6)
|
||||
{
|
||||
auto& objectManager = OpenRCT2::GetContext()->GetObjectManager();
|
||||
objectManager.UnloadAll();
|
||||
objectManager.UnloadAllTransient();
|
||||
|
||||
// Load ride object
|
||||
if (td6->vehicle_object.HasValue())
|
||||
|
||||
Reference in New Issue
Block a user