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Add new audio objects for loading sounds
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@@ -220,6 +220,11 @@ private:
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: _zip(zip)
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, _index(index)
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{
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zip_stat_t zipFileStat{};
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if (zip_stat_index(_zip, _index, 0, &zipFileStat) == ZIP_ER_OK)
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{
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_len = zipFileStat.size;
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}
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}
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~ZipItemStream() override
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