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Move all object units into OpenRCT2 namespace (#24980)
* Move all object units into OpenRCT2 namespace * Dealing with fallout, part 1 * Dealing with fallout, part 2 * Dealing with fallout, part 3 * Apply clang-format in a few more places * Remove redundant 'virtual' keyword
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@@ -1050,7 +1050,7 @@ static void ConsoleCommandLoadObject(InteractiveConsole& console, const argument
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return;
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}
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const RCTObjectEntry* entry = &ori->ObjectEntry;
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const auto* entry = &ori->ObjectEntry;
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const auto* loadedObject = ObjectManagerGetLoadedObject(ObjectEntryDescriptor(*ori));
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if (loadedObject != nullptr)
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{
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