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Merge OBJ_STRING_ID enums into one
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@@ -26,11 +26,6 @@ extern "C"
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#include "../localisation/localisation.h"
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}
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enum OBJ_STRING_ID
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{
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OBJ_STRING_ID_NAME,
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};
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SceneryGroupObject::~SceneryGroupObject()
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{
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Memory::Free(_items);
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