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Separate map.change and map.changed events

Also fix network plugin logic.
This commit is contained in:
Ted John
2022-03-21 22:56:21 +00:00
parent e4a10b8eb4
commit 9f96b0df33
13 changed files with 70 additions and 7 deletions

View File

@@ -232,6 +232,7 @@ namespace OpenRCT2::Scripting
}
void AddNetworkPlugin(std::string_view code);
void RemoveNetworkPlugins();
[[nodiscard]] GameActions::Result QueryOrExecuteCustomGameAction(
std::string_view id, std::string_view args, bool isExecute);