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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-27 00:34:46 +01:00

Move remaining game actions logic from header to source (#13573)

* Moving all definitions from R...Actions to source

* Moving all definitions from S...Actions to source

* Moving all definitions from T...Actions to source

* Moving all definitions from W...Actions to source
This commit is contained in:
Tulio Leao
2020-12-12 04:18:38 -03:00
committed by GitHub
parent 3feefb09b1
commit 9ef4931982
74 changed files with 770 additions and 577 deletions

View File

@@ -19,6 +19,19 @@
#include "../world/Scenery.h"
#include "../world/Sprite.h"
SignSetStyleAction::SignSetStyleAction(BannerIndex bannerIndex, uint8_t mainColour, uint8_t textColour, bool isLarge)
: _bannerIndex(bannerIndex)
, _mainColour(mainColour)
, _textColour(textColour)
, _isLarge(isLarge)
{
}
uint16_t SignSetStyleAction::GetActionFlags() const
{
return GameAction::GetActionFlags() | GameActions::Flags::AllowWhilePaused;
}
void SignSetStyleAction::Serialise(DataSerialiser& stream)
{
GameAction::Serialise(stream);