diff --git a/src/openrct2/ride/water/SplashBoats.cpp b/src/openrct2/ride/water/SplashBoats.cpp index bebc25d7e1..f9449d51eb 100644 --- a/src/openrct2/ride/water/SplashBoats.cpp +++ b/src/openrct2/ride/water/SplashBoats.cpp @@ -1276,7 +1276,7 @@ void vehicle_visual_splash_boats_or_water_coaster( } session.CurrentlyDrawnEntity = vehicleToPaint; - imageDirection = ((session.CurrentRotation * 8) + vehicle->sprite_direction) & 0x1F; + imageDirection = ((session.CurrentRotation * 8) + vehicleToPaint->sprite_direction) & 0x1F; session.SpritePosition.x = vehicleToPaint->x; session.SpritePosition.y = vehicleToPaint->y; vehicleToPaint->Paint(session, imageDirection);