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Make GfxDrawSprite() take reference

This commit is contained in:
Gymnasiast
2023-04-03 20:38:28 +02:00
committed by duncanspumpkin
parent 437329bb13
commit 9c2d5b9fef
64 changed files with 213 additions and 213 deletions

View File

@@ -81,16 +81,16 @@ void WallObject::DrawPreview(DrawPixelInfo& dpi, int32_t width, int32_t height)
imageId = imageId.WithSecondary(COLOUR_YELLOW);
}
GfxDrawSprite(&dpi, imageId, screenCoords);
GfxDrawSprite(dpi, imageId, screenCoords);
if (_legacyType.flags & WALL_SCENERY_HAS_GLASS)
{
auto glassImageId = imageId.WithTransparency(COLOUR_BORDEAUX_RED).WithIndexOffset(6);
GfxDrawSprite(&dpi, glassImageId, screenCoords);
GfxDrawSprite(dpi, glassImageId, screenCoords);
}
else if (_legacyType.flags & WALL_SCENERY_IS_DOOR)
{
GfxDrawSprite(&dpi, imageId.WithIndexOffset(1), screenCoords);
GfxDrawSprite(dpi, imageId.WithIndexOffset(1), screenCoords);
}
}