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Make GfxDrawSprite() take reference

This commit is contained in:
Gymnasiast
2023-04-03 20:38:28 +02:00
committed by duncanspumpkin
parent 437329bb13
commit 9c2d5b9fef
64 changed files with 213 additions and 213 deletions

View File

@@ -43,8 +43,8 @@ void TerrainEdgeObject::DrawPreview(DrawPixelInfo& dpi, int32_t width, int32_t h
auto screenCoords = ScreenCoordsXY{ width / 2, height / 2 };
auto imageId = ImageId(BaseImageId + 5);
GfxDrawSprite(&dpi, imageId, screenCoords + ScreenCoordsXY{ 8, -8 });
GfxDrawSprite(&dpi, imageId, screenCoords + ScreenCoordsXY{ 8, 8 });
GfxDrawSprite(dpi, imageId, screenCoords + ScreenCoordsXY{ 8, -8 });
GfxDrawSprite(dpi, imageId, screenCoords + ScreenCoordsXY{ 8, 8 });
}
void TerrainEdgeObject::ReadJson(IReadObjectContext* context, json_t& root)