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https://github.com/OpenRCT2/OpenRCT2
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Fix cramped MacOS default window settings
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@@ -8,6 +8,7 @@
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- Improved: [#25625] Renewing and refurbishing rides now also resets the downtime.
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- Improved: [#25625] Renewing and refurbishing rides now also resets the downtime.
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- Change: [#21912] Toilet income is now categorised as shop sales instead of ride tickets.
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- Change: [#21912] Toilet income is now categorised as shop sales instead of ride tickets.
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- Change: [#25485] Make the enlarged pressed swatch sprite more pronounced.
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- Change: [#25485] Make the enlarged pressed swatch sprite more pronounced.
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- Change: [#25544] The default game window size is now 1280×720px instead of 640×480px.
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- Fix: [#9895] Stand-up coaster gets wrong intensity boost from the synchronisation bonus.
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- Fix: [#9895] Stand-up coaster gets wrong intensity boost from the synchronisation bonus.
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- Fix: [#22484] Lingering ghost entrance after placing park entrance.
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- Fix: [#22484] Lingering ghost entrance after placing park entrance.
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- Fix: [#24952] Duplicate track designs when running via Steam without having RCT1 linked.
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- Fix: [#24952] Duplicate track designs when running via Steam without having RCT1 linked.
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@@ -800,10 +800,12 @@ private:
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int32_t width = Config::Get().general.windowWidth;
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int32_t width = Config::Get().general.windowWidth;
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int32_t height = Config::Get().general.windowHeight;
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int32_t height = Config::Get().general.windowHeight;
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#endif
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#endif
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// Set defaults if size is invalid
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if (width <= 0)
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if (width <= 0)
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width = 640;
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width = 1280;
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if (height <= 0)
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if (height <= 0)
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height = 480;
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height = 720;
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// Create window in window first rather than fullscreen so we have the display the window is on first
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// Create window in window first rather than fullscreen so we have the display the window is on first
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uint32_t flags = SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI;
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uint32_t flags = SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI;
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