diff --git a/src/openrct2/interface/InteractiveConsole.cpp b/src/openrct2/interface/InteractiveConsole.cpp index f668cfd900..92f2c77dbb 100644 --- a/src/openrct2/interface/InteractiveConsole.cpp +++ b/src/openrct2/interface/InteractiveConsole.cpp @@ -774,7 +774,7 @@ static int32_t cc_set(InteractiveConsole& console, const arguments_t& argv) else if (argv[0] == "scenario_initial_cash" && invalidArguments(&invalidArgs, int_valid[0])) { auto scenarioSetSetting = ScenarioSetSettingAction( - ScenarioSetSetting::InitialCash, std::clamp(int_val[0], 0.00_GBP, 1000000.00_GBP)); + ScenarioSetSetting::InitialCash, std::clamp(int_val[0] * 10, 0.00_GBP, 1000000.00_GBP)); scenarioSetSetting.SetCallback([&console](const GameAction*, const GameActions::Result* res) { if (res->Error != GameActions::Status::Ok) console.WriteLineError("set scenario_initial_cash command failed, likely due to permissions."); @@ -786,7 +786,8 @@ static int32_t cc_set(InteractiveConsole& console, const arguments_t& argv) else if (argv[0] == "current_loan" && invalidArguments(&invalidArgs, int_valid[0])) { auto scenarioSetSetting = ScenarioSetSettingAction( - ScenarioSetSetting::InitialLoan, std::clamp(int_val[0] - (int_val[0] % 1000), 0.00_GBP, gMaxBankLoan)); + ScenarioSetSetting::InitialLoan, + std::clamp((int_val[0] - (int_val[0] % 1000)) * 10, 0.00_GBP, gMaxBankLoan)); scenarioSetSetting.SetCallback([&console](const GameAction*, const GameActions::Result* res) { if (res->Error != GameActions::Status::Ok) console.WriteLineError("set current_loan command failed, likely due to permissions."); @@ -798,7 +799,8 @@ static int32_t cc_set(InteractiveConsole& console, const arguments_t& argv) else if (argv[0] == "max_loan" && invalidArguments(&invalidArgs, int_valid[0])) { auto scenarioSetSetting = ScenarioSetSettingAction( - ScenarioSetSetting::MaximumLoanSize, std::clamp(int_val[0] - (int_val[0] % 1000), 0.00_GBP, 5000000.00_GBP)); + ScenarioSetSetting::MaximumLoanSize, + std::clamp((int_val[0] - (int_val[0] % 1000)) * 10, 0.00_GBP, 5000000.00_GBP)); scenarioSetSetting.SetCallback([&console](const GameAction*, const GameActions::Result* res) { if (res->Error != GameActions::Status::Ok) console.WriteLineError("set max_loan command failed, likely due to permissions.");