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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-21 14:02:59 +01:00

Move some game actions logic from header to source (#13571)

* Moving all definitions from B...Actions to source

* Moving all definitions from C...Actions to source

* Moving all definitions from F...Actions to source

* Moving all definitions from G...Actions to source

* Moving all definitions from L...Actions to source

* Moving all definitions from M...Actions to source

* Moving all definitions from N...Actions to source

* Moving all definitions from P...Actions to source
This commit is contained in:
Tulio Leao
2020-12-13 12:10:26 -03:00
committed by GitHub
parent 04b26631c0
commit 8fc167afc3
84 changed files with 666 additions and 482 deletions

View File

@@ -20,11 +20,21 @@
#include "../world/Park.h"
#include "../world/Wall.h"
FootpathAdditionRemoveAction::FootpathAdditionRemoveAction(const CoordsXYZ& loc)
: _loc(loc)
{
}
void FootpathAdditionRemoveAction::AcceptParameters(GameActionParameterVisitor& visitor)
{
visitor.Visit(_loc);
}
uint16_t FootpathAdditionRemoveAction::GetActionFlags() const
{
return GameAction::GetActionFlags();
}
void FootpathAdditionRemoveAction::Serialise(DataSerialiser& stream)
{
GameAction::Serialise(stream);