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https://github.com/OpenRCT2/OpenRCT2
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Change magic numbers to constants in Viewport::Invalidate function
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@@ -1194,8 +1194,8 @@ namespace OpenRCT2
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const auto screenCoord = Translate3DTo2DWithZ(
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rotation, CoordsXYZ{ x + kCoordsXYHalfTile, y + kCoordsXYHalfTile, 0 });
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const auto topLeft = screenCoord - ScreenCoordsXY(32, 32 + z1);
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const auto bottomRight = screenCoord + ScreenCoordsXY(32, 32 - z0);
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const auto topLeft = screenCoord - ScreenCoordsXY(kScreenCoordsTileWidthHalf, kScreenCoordsTileHeight + z1);
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const auto bottomRight = screenCoord + ScreenCoordsXY(kScreenCoordsTileWidthHalf, kScreenCoordsTileHeight - z0);
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ViewportInvalidate(this, ScreenRect{ topLeft, bottomRight });
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}
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