From 8ceea458774d37ab87fd0e7672180b119f8d8b31 Mon Sep 17 00:00:00 2001 From: Gymnasiast Date: Wed, 5 Oct 2022 12:07:57 +0200 Subject: [PATCH] Release v0.4.2 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit - Feature: [#6326] Ability to load .SV6 files from RCT Classic that have more than 9601 guests. - Feature: [#6570, #10860, #17929] Fully support RollerCoaster Tycoon Classic as a RCT2 base install path. - Feature: [#13634] Add ability to sell merchandise in random colours. - Feature: [#16164] Add new track elements for Flying Coaster and Lay-Down Coaster and add paint code for more elements. - Feature: [#16283] Added parkinfo command line tool to list objects in a save file. - Feature: [#16662] Show a warning message when g2.dat is mismatched. - Feature: [#17107] Ride operating settings can be set via text input. - Feature: [#17638] Added Zero G rolls, medium loops and large corkscrews to the Hybrid and Single-Rail coasters. - Feature: [#17821] [Plugin] Add API for track subpositions and vehicle subposition. - Feature: [#17877] Add three real-life flying roller coaster colour schemes. - Feature: [#17900] Add “Classic Wooden Coaster” with shallow banked turns. - Feature: [#18057] Staff members now wait for passing or stalled vehicles before crossing railway tracks. - Feature: [#18168] Add additional track pieces to the LIM Launched Coaster and the Looping Coaster. - Feature: [objects#198] Add additional pirate roofs. - Feature: [objects#205] Add additional glass roofs. - Feature: [objects#209] Add the Steel Roller Coaster train and 2-across Inverted Train from RollerCoaster Tycoon 1. - Feature: [#18050] Add asset pack manager and asset packs. - Improved: [#15358] Park and scenario names can now contain up to 128 characters. - Improved: [#15589] Numpad Enter can now be used to close text input. - Improved: [#16819] Don’t prompt to “Save game as” when saving a loaded saved game (excepting autosaves). - Improved: [#16840] Add support for rectangular heightmaps. - Improved: [#17575] You can now search for Authors in Object Selection. - Improved: [#17806] Added warning when using RCT1 objects without RCT1 linked. - Improved: [#17868] [Plugin] You can now change active tab of a custom window programmatically. - Improved: [#17909] Track elements that are not supported by any train are now hidden by default. - Improved: [#17924] Improved performance when loading JSON object images from a .DAT file. - Improved: [#17955] Modifying ratings via in-game console is now multiplayer-safe and also freezes the ratings. - Improved: [#18177] [Plugin] Widget tooltips can now be read and changed. - Change: [#9104] Calculate maze support costs. - Change: [#17319] Giant screenshots are now cropped to the horizontal view-clipping selection. - Change: [#17499] Update error text when using vehicle incompatible with TD6 and add error when using incompatible track elements. - Change: [#17655] Lower default price for the Crooked House. - Change: [#17745] Make maintenance cost of Mini-Golf more balanced. - Change: [#17762] Use vertical tabs in the New Game dialog. - Change: [#18113] Increased limit of Loan Interest in Scenario Editor to 255%. - Fix: [#5141] Headless server is counted as a player. - Fix: [#7466] Coaster track not drawn at tunnel exit. - Fix: [#10535] Guests getting stuck at specific level crossings. - Fix: [#14337] Guest blocking ride entrance after ride price changed to be unaffordable. - Fix: [#15328] Wooden Roller Coaster incorrectly draws a railing on the first station piece (original bug). - Fix: [#16392] Scenery on sloped surface is placed at wrong height. - Fix: [#16476] The game sometimes crashes when demolishing a maze. - Fix: [#17053] Crash when trying to open files under 4 bytes in length. - Fix: [#17312] (Flying) Inline Twist appearing under the surface when placed on ground level. - Fix: [#17339] Distorted visuals when changing scaling factor between integer numbers in OpenGL rendering mode. - Fix: [#17394] Six-seater Hyper-Twister Trains focuses ride window camera on Car 2 rather than Car 1 (original bug). - Fix: [#17430] Possible crash when toggling tile element visibility in multiplayer. - Fix: [#17444] “Manta Ray” boats slowed down too much in “Ayers Rock” scenario (original bug). - Fix: [#17503] Parks with staff with an ID of 0 have all staff windows focus on that staff. - Fix: [#17508] Grid doesn’t disable after setting patrol area. - Fix: [#17532] Object Selection window allows unselecting all station types. - Fix: [#17533] Missing audio when specifying ‘--rct2-data-path’. - Fix: [#17535] Multiplayer desync when placing rides with scenery. - Fix: [#17541] Station style not correctly saved to TD6. - Fix: [#17542] Stalls will autorotate towards paths outside the park. - Fix: [#17544, #17754] Visual glitches in Invention List window. - Fix: [#17553] Crash when moving invention list items to empty list. - Fix: [#17571] All researched tracked rides show up as new vehicles in .park scenarios. - Fix: [#17600] Notifications are not properly cleared when loading a park. - Fix: [#17605] Crash when opening parks which have had objects removed externally. - Fix: [#17639, 17735] When building upside down, the special elements list contains many items twice (original bug). - Fix: [#17664] Unable to save after an extended period of time due to inactive ride music data leaking. - Fix: [#17703] (undefined string) when building on invalid height. - Fix: [#17776] “Other Parks” tab uses separate lists for SC4/SC6 and .park scenarios. - Fix: [#17784] Colour preset RNG is biased (original bug). - Fix: [#17788] Guests could leave queue if another guest rejoins it from the entrance building. - Fix: [#17834] Finance window becomes blank after 4096 years. - Fix: [#17816] Option to pause game when Steam Overlay is active is not greyed out when using the OpenGL renderer. - Fix: [#17897] Guest can get stuck on tiles with construction rights outside the park. - Fix: [#17904] Trees are removed at no cost to make way for ride entrance/exits. - Fix: [#17905] The chain button in the map window is enabled for rectangular maps when (re)opened. - Fix: [#17931] The in-game command ‘count_objects’ crashes the game. - Fix: [#17865] With difficult guest generation, tested but unopened rides still contribute to the guest cap. - Fix: [#17866] [Plugin] Wrong Soft Guest Cap at start of new game. - Fix: [#17889] Peeps don’t stop at level railway crossings if approached from downhill. - Fix: [#17980] Queue lines of track designs mess up existing queue lines if dragged through them. - Fix: [#17959] Areas marked for dirty drawing are too large. - Fix: [#17963] Some marketing campaigns can’t be started after Finances window tab has been on Research. - Fix: [#17964] Sprites don’t show up on two sides of the view-clip selection. - Fix: [#17966] Reversed steel trains do not properly import from S4. - Fix: [#17973] Bins and lamps overlay parts of the land (original bug). - Fix: [#18008] Steeplechase S-bends has multiple gaps visible in the tracks (original bug). - Fix: [#18009] Visual glitch with litter at edge of sloped path. - Fix: [#18025] Fix land ownership in Six Holland, Six Flags Magic Mountain, North America - Grand Canyon and Asia - Great Wall of China Tourism Enhancement scenarios. - Fix: [#18026] Park rating drops to 0 with more than 32k guests, total ride excitement or intensity. - Fix: [#18032] All non-interactive widgets (labels, groupboxes) produce sound when clicked. - Fix: [#18035] Favourited servers don’t get their online status updated. - Fix: [#18051] Visual glitch with Mine Ride’s large unbanked turn (original bug). - Fix: [#18059] [Plugin] Width and height of custom window not changeable via script. - Fix: [#18063] Guests can stop for all kinds of actions at railway crossing. - Fix: [#18087] Bank balance is clamped to a 32-bit integer every transaction. --- .github/workflows/ci.yml | 2 +- debian/changelog | 96 ++++++++++++++++++++++++- distribution/changelog.txt | 2 +- distribution/linux/openrct2.appdata.xml | 3 + distribution/macos/Info.plist | 2 +- distribution/readme.txt | 4 +- readme.md | 2 +- scripts/setenv | 2 +- src/openrct2-android/app/build.gradle | 2 +- src/openrct2/Version.h | 2 +- src/openrct2/network/NetworkBase.cpp | 2 +- 11 files changed, 108 insertions(+), 11 deletions(-) diff --git a/.github/workflows/ci.yml b/.github/workflows/ci.yml index 69ac5cebb5..e91a2cf501 100644 --- a/.github/workflows/ci.yml +++ b/.github/workflows/ci.yml @@ -23,7 +23,7 @@ env: OPENRCT2_BUILD_SERVER: GitHub OPENRCT2_ORG_TOKEN: ${{ secrets.OPENRCT2_ORG_TOKEN }} BACKTRACE_IO_TOKEN: ${{ secrets.BACKTRACE_IO_TOKEN }} - OPENRCT2_VERSION: 0.4.1 + OPENRCT2_VERSION: 0.4.2 jobs: lint-commit: name: Lint Commit Message diff --git a/debian/changelog b/debian/changelog index 8ab2cde2a4..0ab55208be 100644 --- a/debian/changelog +++ b/debian/changelog @@ -1,7 +1,101 @@ -openrct2 (0.4.1-develop-1) unstable; urgency=medium +openrct2 (0.4.2-develop-1) unstable; urgency=medium * Nightly develop build. +openrct2 (0.4.2) stable; urgency=medium + +* Feature: [#6326] Ability to load .SV6 files from RCT Classic that have more than 9601 guests. +* Feature: [#6570, #10860, #17929] Fully support RollerCoaster Tycoon Classic as a RCT2 base install path. +* Feature: [#13634] Add ability to sell merchandise in random colours. +* Feature: [#16164] Add new track elements for Flying Coaster and Lay-Down Coaster and add paint code for more elements. +* Feature: [#16283] Added parkinfo command line tool to list objects in a save file. +* Feature: [#16662] Show a warning message when g2.dat is mismatched. +* Feature: [#17107] Ride operating settings can be set via text input. +* Feature: [#17638] Added Zero G rolls, medium loops and large corkscrews to the Hybrid and Single-Rail coasters. +* Feature: [#17821] [Plugin] Add API for track subpositions and vehicle subposition. +* Feature: [#17877] Add three real-life flying roller coaster colour schemes. +* Feature: [#17900] Add “Classic Wooden Coaster” with shallow banked turns. +* Feature: [#18057] Staff members now wait for passing or stalled vehicles before crossing railway tracks. +* Feature: [#18168] Add additional track pieces to the LIM Launched Coaster and the Looping Coaster. +* Feature: [objects#198] Add additional pirate roofs. +* Feature: [objects#205] Add additional glass roofs. +* Feature: [objects#209] Add the Steel Roller Coaster train and 2-across Inverted Train from RollerCoaster Tycoon 1. +* Feature: [#18050] Add asset pack manager and asset packs. +* Improved: [#15358] Park and scenario names can now contain up to 128 characters. +* Improved: [#15589] Numpad Enter can now be used to close text input. +* Improved: [#16819] Don’t prompt to “Save game as” when saving a loaded saved game (excepting autosaves). +* Improved: [#16840] Add support for rectangular heightmaps. +* Improved: [#17575] You can now search for Authors in Object Selection. +* Improved: [#17806] Added warning when using RCT1 objects without RCT1 linked. +* Improved: [#17868] [Plugin] You can now change active tab of a custom window programmatically. +* Improved: [#17909] Track elements that are not supported by any train are now hidden by default. +* Improved: [#17924] Improved performance when loading JSON object images from a .DAT file. +* Improved: [#17955] Modifying ratings via in-game console is now multiplayer-safe and also freezes the ratings. +* Improved: [#18177] [Plugin] Widget tooltips can now be read and changed. +* Change: [#9104] Calculate maze support costs. +* Change: [#17319] Giant screenshots are now cropped to the horizontal view-clipping selection. +* Change: [#17499] Update error text when using vehicle incompatible with TD6 and add error when using incompatible track elements. +* Change: [#17655] Lower default price for the Crooked House. +* Change: [#17745] Make maintenance cost of Mini-Golf more balanced. +* Change: [#17762] Use vertical tabs in the New Game dialog. +* Change: [#18113] Increased limit of Loan Interest in Scenario Editor to 255%. +* Fix: [#5141] Headless server is counted as a player. +* Fix: [#7466] Coaster track not drawn at tunnel exit. +* Fix: [#10535] Guests getting stuck at specific level crossings. +* Fix: [#14337] Guest blocking ride entrance after ride price changed to be unaffordable. +* Fix: [#15328] Wooden Roller Coaster incorrectly draws a railing on the first station piece (original bug). +* Fix: [#16392] Scenery on sloped surface is placed at wrong height. +* Fix: [#16476] The game sometimes crashes when demolishing a maze. +* Fix: [#17053] Crash when trying to open files under 4 bytes in length. +* Fix: [#17312] (Flying) Inline Twist appearing under the surface when placed on ground level. +* Fix: [#17339] Distorted visuals when changing scaling factor between integer numbers in OpenGL rendering mode. +* Fix: [#17394] Six-seater Hyper-Twister Trains focuses ride window camera on Car 2 rather than Car 1 (original bug). +* Fix: [#17430] Possible crash when toggling tile element visibility in multiplayer. +* Fix: [#17444] “Manta Ray” boats slowed down too much in “Ayers Rock” scenario (original bug). +* Fix: [#17503] Parks with staff with an ID of 0 have all staff windows focus on that staff. +* Fix: [#17508] Grid doesn’t disable after setting patrol area. +* Fix: [#17532] Object Selection window allows unselecting all station types. +* Fix: [#17533] Missing audio when specifying ‘--rct2-data-path’. +* Fix: [#17535] Multiplayer desync when placing rides with scenery. +* Fix: [#17541] Station style not correctly saved to TD6. +* Fix: [#17542] Stalls will autorotate towards paths outside the park. +* Fix: [#17544, #17754] Visual glitches in Invention List window. +* Fix: [#17553] Crash when moving invention list items to empty list. +* Fix: [#17571] All researched tracked rides show up as new vehicles in .park scenarios. +* Fix: [#17600] Notifications are not properly cleared when loading a park. +* Fix: [#17605] Crash when opening parks which have had objects removed externally. +* Fix: [#17639, 17735] When building upside down, the special elements list contains many items twice (original bug). +* Fix: [#17664] Unable to save after an extended period of time due to inactive ride music data leaking. +* Fix: [#17703] (undefined string) when building on invalid height. +* Fix: [#17776] “Other Parks” tab uses separate lists for SC4/SC6 and .park scenarios. +* Fix: [#17784] Colour preset RNG is biased (original bug). +* Fix: [#17788] Guests could leave queue if another guest rejoins it from the entrance building. +* Fix: [#17834] Finance window becomes blank after 4096 years. +* Fix: [#17816] Option to pause game when Steam Overlay is active is not greyed out when using the OpenGL renderer. +* Fix: [#17897] Guest can get stuck on tiles with construction rights outside the park. +* Fix: [#17904] Trees are removed at no cost to make way for ride entrance/exits. +* Fix: [#17905] The chain button in the map window is enabled for rectangular maps when (re)opened. +* Fix: [#17931] The in-game command ‘count_objects’ crashes the game. +* Fix: [#17865] With difficult guest generation, tested but unopened rides still contribute to the guest cap. +* Fix: [#17866] [Plugin] Wrong Soft Guest Cap at start of new game. +* Fix: [#17889] Peeps don’t stop at level railway crossings if approached from downhill. +* Fix: [#17980] Queue lines of track designs mess up existing queue lines if dragged through them. +* Fix: [#17959] Areas marked for dirty drawing are too large. +* Fix: [#17963] Some marketing campaigns can’t be started after Finances window tab has been on Research. +* Fix: [#17964] Sprites don’t show up on two sides of the view-clip selection. +* Fix: [#17966] Reversed steel trains do not properly import from S4. +* Fix: [#17973] Bins and lamps overlay parts of the land (original bug). +* Fix: [#18008] Steeplechase S-bends has multiple gaps visible in the tracks (original bug). +* Fix: [#18009] Visual glitch with litter at edge of sloped path. +* Fix: [#18025] Fix land ownership in Six Holland, Six Flags Magic Mountain, North America - Grand Canyon and Asia - Great Wall of China Tourism Enhancement scenarios. +* Fix: [#18026] Park rating drops to 0 with more than 32k guests, total ride excitement or intensity. +* Fix: [#18032] All non-interactive widgets (labels, groupboxes) produce sound when clicked. +* Fix: [#18035] Favourited servers don’t get their online status updated. +* Fix: [#18051] Visual glitch with Mine Ride’s large unbanked turn (original bug). +* Fix: [#18059] [Plugin] Width and height of custom window not changeable via script. +* Fix: [#18063] Guests can stop for all kinds of actions at railway crossing. +* Fix: [#18087] Bank balance is clamped to a 32-bit integer every transaction. + openrct2 (0.4.1) stable; urgency=medium * Feature: [#16825] Add Alpine Coaster track type. diff --git a/distribution/changelog.txt b/distribution/changelog.txt index d9a6ecc83d..174706643b 100644 --- a/distribution/changelog.txt +++ b/distribution/changelog.txt @@ -1,4 +1,4 @@ -0.4.2 (in development) +0.4.2 (2022-10-05) ------------------------------------------------------------------------ - Feature: [#6326] Ability to load .SV6 files from RCT Classic that have more than 9601 guests. - Feature: [#6570, #10860, #17929] Fully support RollerCoaster Tycoon Classic as a RCT2 base install path. diff --git a/distribution/linux/openrct2.appdata.xml b/distribution/linux/openrct2.appdata.xml index 24dde734ef..474e20315e 100644 --- a/distribution/linux/openrct2.appdata.xml +++ b/distribution/linux/openrct2.appdata.xml @@ -66,6 +66,9 @@ none + + https://github.com/OpenRCT2/OpenRCT2/releases/tag/v0.4.2 + https://github.com/OpenRCT2/OpenRCT2/releases/tag/v0.4.1 diff --git a/distribution/macos/Info.plist b/distribution/macos/Info.plist index 49ffd7403d..f400e7f187 100644 --- a/distribution/macos/Info.plist +++ b/distribution/macos/Info.plist @@ -13,7 +13,7 @@ CFBundlePackageType APPL CFBundleShortVersionString - 0.4.1 + 0.4.2 CFBundleSignature ORCT LSMinimumSystemVersion diff --git a/distribution/readme.txt b/distribution/readme.txt index e1af6a94f8..83bd3adde4 100644 --- a/distribution/readme.txt +++ b/distribution/readme.txt @@ -1,5 +1,5 @@ -Last updated: 2022-07-04 -Release version: 0.4.1 +Last updated: 2022-10-05 +Release version: 0.4.2 ------------------------------------------------------------------------ diff --git a/readme.md b/readme.md index b978d5ba7d..9ddf2daa94 100644 --- a/readme.md +++ b/readme.md @@ -19,7 +19,7 @@ ### Download | Latest release | Latest development build | |-----------------------------------------------------------------------------------------------------------------------|--------------------------| -| [![OpenRCT2.org](https://img.shields.io/badge/master-v0.4.1-green.svg)](https://openrct2.org/downloads/master/latest) | [![OpenRCT2.org](https://img.shields.io/github/last-commit/OpenRCT2/OpenRCT2/develop)](https://openrct2.org/downloads/develop/latest) | +| [![OpenRCT2.org](https://img.shields.io/badge/master-v0.4.2-green.svg)](https://openrct2.org/downloads/master/latest) | [![OpenRCT2.org](https://img.shields.io/github/last-commit/OpenRCT2/OpenRCT2/develop)](https://openrct2.org/downloads/develop/latest) | --- diff --git a/scripts/setenv b/scripts/setenv index be543b6e02..7f938fa567 100755 --- a/scripts/setenv +++ b/scripts/setenv @@ -6,7 +6,7 @@ set -e # It should be dot sourced into your environment if [[ "$GITHUB_ACTIONS" != "true" ]]; then export OPENRCT2_BUILD_SERVER=$(hostname) - export OPENRCT2_VERSION=0.4.1 + export OPENRCT2_VERSION=0.4.2 GITHUB_REF=$(git rev-parse --symbolic-full-name HEAD) GITHUB_SHA=$(git rev-parse HEAD) fi diff --git a/src/openrct2-android/app/build.gradle b/src/openrct2-android/app/build.gradle index e23b541a3a..8b0f1ca591 100644 --- a/src/openrct2-android/app/build.gradle +++ b/src/openrct2-android/app/build.gradle @@ -9,7 +9,7 @@ android { targetSdkVersion 28 versionCode 2 - versionName '0.4.1' + versionName '0.4.2' externalNativeBuild { cmake { arguments '-DANDROID_STL=c++_shared' diff --git a/src/openrct2/Version.h b/src/openrct2/Version.h index 70f73f8148..223d0739ca 100644 --- a/src/openrct2/Version.h +++ b/src/openrct2/Version.h @@ -14,7 +14,7 @@ #include #define OPENRCT2_NAME "OpenRCT2" -#define OPENRCT2_VERSION "0.4.1" +#define OPENRCT2_VERSION "0.4.2" #if defined(__amd64__) || defined(_M_AMD64) # define OPENRCT2_ARCHITECTURE "x86-64" diff --git a/src/openrct2/network/NetworkBase.cpp b/src/openrct2/network/NetworkBase.cpp index a480b80bbb..a8f7d338ee 100644 --- a/src/openrct2/network/NetworkBase.cpp +++ b/src/openrct2/network/NetworkBase.cpp @@ -42,7 +42,7 @@ // This string specifies which version of network stream current build uses. // It is used for making sure only compatible builds get connected, even within // single OpenRCT2 version. -#define NETWORK_STREAM_VERSION "24" +#define NETWORK_STREAM_VERSION "0" #define NETWORK_STREAM_ID OPENRCT2_VERSION "-" NETWORK_STREAM_VERSION static Peep* _pickup_peep = nullptr;