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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2025-12-24 00:03:11 +01:00

Refactor chat / server stream logging

This commit is contained in:
Ted John
2017-06-06 17:55:13 +01:00
committed by Michał Janiszewski
parent f69e7ac89e
commit 8bb15a70de
3 changed files with 69 additions and 73 deletions

View File

@@ -49,6 +49,7 @@ extern "C"
#include "intro.h"
#include "localisation/localisation.h"
#include "network/http.h"
#include "network/network.h"
#include "object_list.h"
#include "rct1.h"
#include "rct2.h"
@@ -218,6 +219,7 @@ namespace OpenRCT2
}
http_init();
network_set_env(_env);
theme_manager_initialise();
rct2_interop_setup_hooks();

View File

@@ -16,6 +16,7 @@
#include "../core/Guard.hpp"
#include "../OpenRCT2.h"
#include "../PlatformEnvironment.h"
extern "C" {
#include "../platform/platform.h"
@@ -125,6 +126,11 @@ Network::~Network()
Close();
}
void Network::SetEnvironment(IPlatformEnvironment * env)
{
_env = env;
}
bool Network::Init()
{
if (!InitialiseWSA()) {
@@ -211,8 +217,8 @@ bool Network::BeginClient(const char* host, uint16 port)
status = NETWORK_STATUS_CONNECTING;
_lastConnectStatus = SOCKET_STATUS_CLOSED;
BeginChatLog(_chatLogDirectory, _chatLogFilenameFormat);
BeginServerLog(_serverLogDirectory, gConfigNetwork.server_name, _serverLogFilenameFormat);
BeginChatLog();
BeginServerLog();
utf8 keyPath[MAX_PATH];
network_get_private_key_path(keyPath, sizeof(keyPath), gConfigNetwork.player_name);
@@ -315,8 +321,8 @@ bool Network::BeginServer(uint16 port, const char* address)
cheats_reset();
LoadGroups();
BeginChatLog(_chatLogDirectory, _chatLogFilenameFormat);
BeginServerLog(_serverLogDirectory, ServerName, _serverLogFilenameFormat);
BeginChatLog();
BeginServerLog();
NetworkPlayer *player = AddPlayer(gConfigNetwork.player_name, "");
player->Flags |= NETWORK_PLAYER_FLAG_ISSERVER;
@@ -827,108 +833,95 @@ void Network::LoadGroups()
group_list.at(0)->ActionsAllowed.fill(0xFF);
}
std::string Network::BeginLog(const char* directory, const char* filename_format)
std::string Network::BeginLog(const std::string &directory, const std::string &filenameFormat)
{
utf8 filename[32];
utf8 filename[256];
time_t timer;
struct tm * tmInfo;
time(&timer);
tmInfo = localtime(&timer);
strftime(filename, sizeof(filename), filename_format, tmInfo);
utf8 path[MAX_PATH];
platform_get_user_directory(path, directory, sizeof(path));
Path::Append(path, sizeof(path), filename);
return std::string(path);
auto tmInfo = localtime(&timer);
if (strftime(filename, sizeof(filename), filenameFormat.c_str(), tmInfo) == 0) {
throw std::runtime_error("strftime failed");
}
void Network::AppendLog(const utf8 *logPath, const utf8 *text)
return Path::Combine(directory, filename);
}
void Network::AppendLog(const std::string &logPath, const std::string &s)
{
utf8 directory[MAX_PATH];
Path::GetDirectory(directory, sizeof(directory), logPath);
if (platform_ensure_directory_exists(directory)) {
std::string directory = Path::GetDirectory(logPath);
if (platform_ensure_directory_exists(directory.c_str())) {
try
{
_chatLogStream = new FileStream(chatLogPath, FILE_MODE_APPEND);
_logStream = SDL_RWFromFile(logPath, "a");
if (_logStream != nullptr) {
auto fs = FileStream(logPath, FILE_MODE_APPEND);
utf8 buffer[256];
time_t timer;
struct tm * tmInfo;
time(&timer);
tmInfo = localtime(&timer);
strftime(buffer, sizeof(buffer), "[%Y/%m/%d %H:%M:%S] ", tmInfo);
String::Append(buffer, sizeof(buffer), text);
auto tmInfo = localtime(&timer);
if (strftime(buffer, sizeof(buffer), "[%Y/%m/%d %H:%M:%S] ", tmInfo) != 0) {
String::Append(buffer, sizeof(buffer), s.c_str());
utf8_remove_formatting(buffer, false);
String::Append(buffer, sizeof(buffer), PLATFORM_NEWLINE);
_chatLogStream->Write(buffer, strlen(buffer));
delete _chatLogStream;
_chatLogStream = nullptr;
fs.Write(buffer, strlen(buffer));
}
catch (const Exception &)
}
catch (const Exception &ex)
{
SDL_RWwrite(_logStream, buffer, strlen(buffer), 1);
SDL_RWclose(_logStream);
log_error("%s", ex.GetMessage());
}
}
}
void Network::BeginChatLog(const char* directory, const char* filename_format)
void Network::BeginChatLog()
{
_chatLogPath = BeginLog(directory, filename_format);
auto directory = _env->GetDirectoryPath(DIRBASE::USER, DIRID::LOG_CHAT);
_chatLogPath = BeginLog(directory, _chatLogFilenameFormat);
}
void Network::AppendChatLog(const utf8 *text)
void Network::AppendChatLog(const std::string &s)
{
if (!gConfigNetwork.log_chat) {
return;
if (gConfigNetwork.log_chat) {
AppendLog(_chatLogPath, s);
}
AppendLog(_chatLogPath.c_str(), text);
}
void Network::CloseChatLog()
{
}
void Network::BeginServerLog(const char* directory, std::string server_name, const char* filename_format)
void Network::BeginServerLog()
{
server_name.append(filename_format);
char* filename = (char *) server_name.c_str();
_serverLogPath = BeginLog(directory, filename);
auto directory = _env->GetDirectoryPath(DIRBASE::USER, DIRID::LOG_SERVER);
_serverLogPath = BeginLog(directory, (ServerName + _serverLogFilenameFormat));
// Log server start event
char log_msg[256];
utf8 logMessage[256];
if (GetMode() == NETWORK_MODE_CLIENT) {
format_string(log_msg, 256, STR_LOG_CLIENT_STARTED, NULL);
format_string(logMessage, sizeof(logMessage), STR_LOG_CLIENT_STARTED, NULL);
} else if (GetMode() == NETWORK_MODE_SERVER) {
format_string(log_msg, 256, STR_LOG_SERVER_STARTED, NULL);
format_string(logMessage, sizeof(logMessage), STR_LOG_SERVER_STARTED, NULL);
}
AppendServerLog(log_msg);
AppendServerLog(logMessage);
}
void Network::AppendServerLog(const utf8 *text)
void Network::AppendServerLog(const std::string &s)
{
if (!gConfigNetwork.log_server_actions) {
return;
if (gConfigNetwork.log_server_actions) {
AppendLog(_serverLogPath.c_str(), s);
}
AppendLog(_serverLogPath.c_str(), text);
}
void Network::CloseServerLog()
{
// Log server stopped event
char log_msg[256];
char logMessage[256];
if (GetMode() == NETWORK_MODE_CLIENT) {
format_string(log_msg, 256, STR_LOG_CLIENT_STOPPED, NULL);
format_string(logMessage, sizeof(logMessage), STR_LOG_CLIENT_STOPPED, NULL);
} else if (GetMode() == NETWORK_MODE_SERVER) {
format_string(log_msg, 256, STR_LOG_SERVER_STOPPED, NULL);
format_string(logMessage, sizeof(logMessage), STR_LOG_SERVER_STOPPED, NULL);
}
AppendServerLog(log_msg);
AppendServerLog(logMessage);
}
void Network::Client_Send_TOKEN()
@@ -2196,9 +2189,9 @@ void Network::Client_Handle_GAMEINFO(NetworkConnection& connection, NetworkPacke
network_chat_show_server_greeting();
}
sint32 network_init()
void network_set_env(void * env)
{
return gNetwork.Init();
gNetwork.SetEnvironment((IPlatformEnvironment *)env);
}
void network_close()
@@ -2867,6 +2860,7 @@ sint32 network_get_pickup_peep_old_x(uint8 playerid) { return _pickup_peep_old_x
void network_send_chat(const char* text) {}
void network_send_password(const char* password) {}
void network_close() {}
void network_set_env(void * env) {}
void network_shutdown_client() {}
void network_set_password(const char* password) {}
uint8 network_get_current_player_id() { return 0; }

View File

@@ -85,6 +85,7 @@ enum {
NETWORK_TICK_FLAG_CHECKSUMS = 1 << 0,
};
interface IPlatformEnvironment;
struct ObjectRepositoryItem;
class Network
@@ -92,6 +93,7 @@ class Network
public:
Network();
~Network();
void SetEnvironment(IPlatformEnvironment * env);
bool Init();
void Close();
bool BeginClient(const char* host, uint16 port);
@@ -120,15 +122,15 @@ public:
void SaveGroups();
void LoadGroups();
std::string BeginLog(const char* directory, const char* filename_format);
void AppendLog(const utf8 *logPath, const utf8 *text);
std::string BeginLog(const std::string &directory, const std::string &filenameFormat);
void AppendLog(const std::string &logPath, const std::string &s);
void BeginChatLog(const char* directory, const char* filename_format);
void AppendChatLog(const utf8 *text);
void BeginChatLog();
void AppendChatLog(const std::string &s);
void CloseChatLog();
void BeginServerLog(const char* directory, std::string server_name, const char* filename_format);
void AppendServerLog(const utf8 *text);
void BeginServerLog();
void AppendServerLog(const std::string &s);
void CloseServerLog();
void Client_Send_TOKEN();
@@ -225,13 +227,11 @@ private:
uint32 server_connect_time = 0;
uint8 default_group = 0;
uint32 game_commands_processed_this_tick = 0;
IStream * _chatLogStream = nullptr;
std::string _chatLogPath;
const char* _chatLogDirectory = "/chatlogs";
const char* _chatLogFilenameFormat = "%Y%m%d-%H%M%S.txt";
std::string _chatLogFilenameFormat = "%Y%m%d-%H%M%S.txt";
std::string _serverLogPath;
const char* _serverLogDirectory = "/serverlogs";
const char* _serverLogFilenameFormat = "-%Y%m%d-%H%M%S.txt";
std::string _serverLogFilenameFormat = "-%Y%m%d-%H%M%S.txt";
IPlatformEnvironment * _env;
void UpdateServer();
void UpdateClient();
@@ -274,7 +274,7 @@ private:
#ifdef __cplusplus
extern "C" {
#endif // __cplusplus
sint32 network_init();
void network_set_env(void * env);
void network_close();
void network_shutdown_client();
sint32 network_begin_client(const char *host, sint32 port);