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Close #12428: Refactor OBJECT_SOURCE_GAME to use strong enum
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@@ -100,12 +100,12 @@ rct_object_entry Object::CreateHeader(const char name[DAT_NAME_LENGTH + 1], uint
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return header;
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}
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std::vector<uint8_t> Object::GetSourceGames()
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std::vector<ObjectSourceGame> Object::GetSourceGames()
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{
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return _sourceGames;
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}
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void Object::SetSourceGames(const std::vector<uint8_t>& sourceGames)
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void Object::SetSourceGames(const std::vector<ObjectSourceGame>& sourceGames)
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{
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_sourceGames = sourceGames;
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}
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