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Bump scenario index version (#23826)
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@@ -124,7 +124,7 @@ class ScenarioFileIndex final : public FileIndex<ScenarioIndexEntry>
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{
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{
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private:
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private:
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static constexpr uint32_t MAGIC_NUMBER = 0x58444953; // SIDX
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static constexpr uint32_t MAGIC_NUMBER = 0x58444953; // SIDX
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static constexpr uint16_t VERSION = 8;
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static constexpr uint16_t VERSION = 9;
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static constexpr auto PATTERN = "*.sc4;*.sc6;*.sea;*.park";
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static constexpr auto PATTERN = "*.sc4;*.sc6;*.sea;*.park";
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public:
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public:
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