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@@ -495,7 +495,7 @@ static void benchgfx_render_screenshots(const char* inputPath, std::unique_ptr<I
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}
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const double average = totalTime / static_cast<double>(totalRenderCount);
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const auto engineStringId = DrawingEngineStringIds[DRAWING_ENGINE_SOFTWARE];
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const auto engineStringId = DrawingEngineStringIds[EnumValue(DrawingEngine::Software)];
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const auto engineName = format_string(engineStringId, nullptr);
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std::printf("Engine: %s\n", engineName.c_str());
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std::printf("Render Count: %u\n", totalRenderCount);
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