From 85b257cc2e216f8a664a079739aad26d610dfe26 Mon Sep 17 00:00:00 2001 From: duncanspumpkin Date: Tue, 17 Oct 2017 18:17:41 +0100 Subject: [PATCH] Fix #6503. GameActions correctly recorded. Mistake made during GameActions refactor. --- src/openrct2/network/Network.cpp | 7 ------- 1 file changed, 7 deletions(-) diff --git a/src/openrct2/network/Network.cpp b/src/openrct2/network/Network.cpp index 22b4d5ed2e..bf93768de9 100644 --- a/src/openrct2/network/Network.cpp +++ b/src/openrct2/network/Network.cpp @@ -1422,13 +1422,6 @@ void Network::ProcessGameCommandQueue() if (result->Error == GA_ERROR::OK) { game_commands_processed_this_tick++; - NetworkPlayer* player = GetPlayerByID(gc.playerid); - if (player) { - player->LastAction = NetworkActions::FindCommand(action->GetType()); - player->LastActionTime = platform_get_ticks(); - player->AddMoneySpent(result->Cost); - } - Server_Send_GAME_ACTION(action); } }